
Yellow Rubber Duck 3D Model

Not Rated Yet


! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

Add to Collection

1 Like
Offered By
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | PetruninaNa |
Published: | Aug 23, 2024 |
Download Size: | 10.9 MB |
Game Ready: | Yes |
Polygons: | 89,728 |
Vertices: | 90,076 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | – |
PBR: | – |
Rigged: | – |
Animated: | – |
Statistics
Favorites: | 0 |
Likes: | 1 |
Views: | 55 |
Item Ratings

Not Rated Yet
Yellow Rubber Duck 3D Model
Creating a 3D model of a yellow rubber duck in 3ds Max using Corona Renderer presents an exciting opportunity to refine your skills in modeling, texturing, and rendering. Begin by setting up a new project in 3ds Max, ensuring that you're working with the appropriate dimensions for your rubber duck design.
Start by using basic geometric shapes, like spheres and cylinders, to form the body and head of the duck. Utilize the Editable Poly modifier to refine the shapes, adjusting vertices and edges to get the iconic rounded form. Pay attention to the proportions, ensuring that the head sits proportionately on the body.
Next, move to the material setup. In the Material Editor, create a bright yellow material with a slight gloss to mimic the smooth, reflective surface of rubber. Adjust the Specular and Glossiness settings to achieve the desired sheen.
With your model and materials ready, switch to Corona Renderer for lighting and rendering. Set up a simple three-point lighting system to enhance the duck's features and cast soft shadows. Finally, render your scene, adjusting the exposure and settings to ensure the vibrant colors pop, showcasing your delightful rubber duck in all its glory.
Start by using basic geometric shapes, like spheres and cylinders, to form the body and head of the duck. Utilize the Editable Poly modifier to refine the shapes, adjusting vertices and edges to get the iconic rounded form. Pay attention to the proportions, ensuring that the head sits proportionately on the body.
Next, move to the material setup. In the Material Editor, create a bright yellow material with a slight gloss to mimic the smooth, reflective surface of rubber. Adjust the Specular and Glossiness settings to achieve the desired sheen.
With your model and materials ready, switch to Corona Renderer for lighting and rendering. Set up a simple three-point lighting system to enhance the duck's features and cast soft shadows. Finally, render your scene, adjusting the exposure and settings to ensure the vibrant colors pop, showcasing your delightful rubber duck in all its glory.