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2D Characters Monsters

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2D Game Asset by Philip_Bravo|
2D Characters Monsters 2D Game Asset
2D Characters Monsters 2D Game Asset
2D Characters Monsters 2D Game Asset
2D Characters Monsters 2D Game Asset
$120.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Philip_Bravo
Philip_Bravo
Karma: 111|Joined: 2023|

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License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

2D Game Asset Details

Included Formats
JPG File
.jpg
PSD File
.psd
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2D Characters Monsters

113+ full-scale animated 2D movies. I wonder what exactly someone who develops 2D games for PC, mobile devices and consoles is doing for you. Monsters are suitable for any genre.

ATTENTION!!!

Archive creation: for each character
1. Export - Json,
2. Spine - 2d animations,
3. Unity files,
4. Photoshop files 1080x1080 px
5. image example
6. Video example

Dear friends, welcome! A digitized set called "Monsters" that allows you to create applications with classes and accessories. Each character has more than 7 animations. The following classes are included: "Knight, Spearman, Sin, Archer, Magician". Unity + Spine

Archer 19 character
Archer animations 8: Attack, Damage taken, Death, Happiness, Idle, Run, Sadness, Stun

Knight 19 character
Knight animations 10: Attack, Attack2, Damage taken, Death, Gap closer, Happiness, Idle, Run, Sadness, Stun

Lance 17 character
Lance animations 7: Attack, Attack2, Damage taken, Death, Gap closer, Idle, Run

Mage 19 character
Mage animations: Attack, Attack2, Damage_taken, Death, Happiness, Idle, Run, Sadness, Stun

Sin 19 character
Sin animations 9: Attack, Attack2, Damage taken, Death, Happiness, Idle, Run, Sadness, Stun

In addition to the regular classes, you will find 18 bosses with their own unique animations.

Boss 18 character
Boss animations 10: Attack, Attack2, Damage taken, Death, Gap, Idle, Idle2, Run, Run2, Skill

note: No spine programming is required to use the package, there is not much of a spine package required-Unity version 3.8, which is easy to set the date (version 3.8). Get to know the lens of the spine here.
processing
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