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I am a 3D visualizer who endeavours to showcase his thoughts to one and all. My journey started in 2005 when I enrolled for a formal training in animation. Films have always been my favourite past time. As the saying goes, "Choose a job you love, and you will never have to work a day in your life", animation never appeared taxing to me. It is a way of life. Starting with freelance projects and now working in Hollywood movies, I have honed my skills in various departments of digital film making.
I started out as a modeler working on a video game as an overseas intern.After a brief stint at Rise Gaming, I got my first paid job at WWFS as a character modeler. Over the years I have tried my hands at other disciplines like architectural visualization and motion graphics. In 2012 I joined Rhythm & Hues Studios as a contract hire matchmove artist and it was the most exciting four months of my life. Not only did I learnt the nuances of camera tracking but also got to work on a Hollywood blockbuster. More to come...
I started out as a modeler working on a video game as an overseas intern.After a brief stint at Rise Gaming, I got my first paid job at WWFS as a character modeler. Over the years I have tried my hands at other disciplines like architectural visualization and motion graphics. In 2012 I joined Rhythm & Hues Studios as a contract hire matchmove artist and it was the most exciting four months of my life. Not only did I learnt the nuances of camera tracking but also got to work on a Hollywood blockbuster. More to come...
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Taxi 3D Model
Taxi with all shaders done in vray. Basic rigging is also there.