
David - Cartoon Character 3D Model

Not Rated Yet






















! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

Add to Collection

1 Like
Offered By
Hi Character modeler with 10 years of experience in game industry here. I can guarantee a good result in a short time .Please you have to watch my portfolio ..Anything else if u want to know then tell me
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Pradipta |
Published: | Jun 11, 2021 |
Download Size: | 234.1 MB |
Game Ready: | Yes |
Polygons: | 18,608 |
Vertices: | 18,922 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | Yes |
Animated: | – |
Statistics
Favorites: | 2 |
Likes: | 1 |
Views: | 395 |
Item Ratings

Not Rated Yet
David - Cartoon Character 3D Model
This is a model of a David(Cartoon character)
Originally created with Maya 2018
This is my one of own product " Corporate Man" second version with new outfit.
also update blend shape with more better expression .
You can also take a look my old product "corporate man" cartoon character ,
|| USAGE ||
This model was designed for use as a real-time asset in a [videogame or simulation]
This model is suitable for use in [broadcast, high-res film , advertising, design visualization, forensic presentation, etc.]
|| SPECS ||
This model contains 9 separate objects
This model contains 18608 polygons with TurboSmooth OFF
This model contains Arnold standard materials for Arnold render
1.Head Hand ( var:1747)
2.Eyes(Left Eye,Right Eye ( Var:2440)
3.Hair ( Var:3752)
4.Mouth(Lower Teeth ,Upper Teeth , Toung) (Var:4767)
5.Paint Shirt (Var:1747)
6.Shooe (Var:1154 )
|| PRESENTATION IMAGES ||
There are extra elements in the preview images that are not included in the file.
All preview images are rendered with Arnold render
No Photoshop or compositing used, Product is ready to render out-of-the-box.
Preview Images are rendered using the Maya 2018 .. 5.0.1.0 version of the Arnold renderer.
If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.
Included with this download is a file that lists the render settings needed to produce images that match the thumbnails. This file includes information on lighting placement, exposure control and render settings.
|| TEXTURES ||
Total 24 texture file Maya 2018 Arnold Render
4096x4096 JPG (2) - Head body all (Color ,Bump )
4096x4096 TIF (3) - Head body all (SSL Color,SSL,Glossy)
2048x2048 JPG (3) - Jense (Color,Normal,Glossy)
2048x2048 JPG (2) - T-Shirt (Color,Normal)
800x800 JPG (2) - Jaw ( Color,Normal )
1024x1024 JPG (5) - eyes (Color, Normal)
1024x1024 JPG (2) - Toung (Color,Normal )
1024x1024 JPG (3) - Shooe (Color,Normal,Glossy )
woods_4k.hdr for skydoom light ..
All textures are created from original photographs or drawings
Editable Texture files (.PSD) are included
|| GENERAL ||
Units used: Centimeters. Model is 188 centimeters tall.
Scene objects are organized by layers / groups
No third-party renderer or plug-ins needed to use this product.
|| ANIMATIONS ||
Splines (splines, necks,)
Arms
Legs
FK Chains (fingers, tails, spines)
Heads
Look-Ats (eyes)
Morph with blend shape .....
Poses included with this file are keyframe 2,3,4,5,6,7,8
Keyframe 1 for nutral pose
The rigging of this file is done using custom rigging controls
The skinning in this file is done using Skin modifier
|| ADDITIONAL NOTES ||
all texture pack include (TexturePack.rar)
Obj,FBX file format does not have textures/materials applied and will not render like the preview images.
Originally created with Maya 2018
This is my one of own product " Corporate Man" second version with new outfit.
also update blend shape with more better expression .
You can also take a look my old product "corporate man" cartoon character ,
|| USAGE ||
This model was designed for use as a real-time asset in a [videogame or simulation]
This model is suitable for use in [broadcast, high-res film , advertising, design visualization, forensic presentation, etc.]
|| SPECS ||
This model contains 9 separate objects
This model contains 18608 polygons with TurboSmooth OFF
This model contains Arnold standard materials for Arnold render
1.Head Hand ( var:1747)
2.Eyes(Left Eye,Right Eye ( Var:2440)
3.Hair ( Var:3752)
4.Mouth(Lower Teeth ,Upper Teeth , Toung) (Var:4767)
5.Paint Shirt (Var:1747)
6.Shooe (Var:1154 )
|| PRESENTATION IMAGES ||
There are extra elements in the preview images that are not included in the file.
All preview images are rendered with Arnold render
No Photoshop or compositing used, Product is ready to render out-of-the-box.
Preview Images are rendered using the Maya 2018 .. 5.0.1.0 version of the Arnold renderer.
If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.
Included with this download is a file that lists the render settings needed to produce images that match the thumbnails. This file includes information on lighting placement, exposure control and render settings.
|| TEXTURES ||
Total 24 texture file Maya 2018 Arnold Render
4096x4096 JPG (2) - Head body all (Color ,Bump )
4096x4096 TIF (3) - Head body all (SSL Color,SSL,Glossy)
2048x2048 JPG (3) - Jense (Color,Normal,Glossy)
2048x2048 JPG (2) - T-Shirt (Color,Normal)
800x800 JPG (2) - Jaw ( Color,Normal )
1024x1024 JPG (5) - eyes (Color, Normal)
1024x1024 JPG (2) - Toung (Color,Normal )
1024x1024 JPG (3) - Shooe (Color,Normal,Glossy )
woods_4k.hdr for skydoom light ..
All textures are created from original photographs or drawings
Editable Texture files (.PSD) are included
|| GENERAL ||
Units used: Centimeters. Model is 188 centimeters tall.
Scene objects are organized by layers / groups
No third-party renderer or plug-ins needed to use this product.
|| ANIMATIONS ||
Splines (splines, necks,)
Arms
Legs
FK Chains (fingers, tails, spines)
Heads
Look-Ats (eyes)
Morph with blend shape .....
Poses included with this file are keyframe 2,3,4,5,6,7,8
Keyframe 1 for nutral pose
The rigging of this file is done using custom rigging controls
The skinning in this file is done using Skin modifier
|| ADDITIONAL NOTES ||
all texture pack include (TexturePack.rar)
Obj,FBX file format does not have textures/materials applied and will not render like the preview images.