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Home/3D Models/Mid Poly Models/Aircraft/Helicopters/AS-350 LAPD 3 3D Model

AS-350 LAPD 3 3D Model

3D Model by Pukamakara|+ Follow
3D Model
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$149.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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The Artist
artistPukamakaraflag
Joined in 2018
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Items (153)|+ Follow
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Artist is Available for Freelance Projects
License
Royalty Free for All Uses
This item comes with our Royalty Free License, which means you are not required to make any future payments after purchase, and you can use this item for personal or commercial projects of any kind for as long as you want. This license does NOT give you the right to resell or redistribute this item in it's original form or as a competing product.

3D Model Details
Artist:Pukamakara
Published:Jan 13, 2020
Download Size:73.8 MB
Game Ready: Yes
Polygons:84,254
Vertices:90,772
3D Scan: No
Textures: Yes
Materials: Yes
UV Mapped: Yes
PBR: Yes
Rigged: No
Animated: No

Included Formats
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Favorites:0
Likes:0
Views:47
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AS-350 LAPD 3 3D Model

Realistic 3d model of Helicopter AS-350 (H-125) Los Angeles Police Department

File formats: 3ds Max 2015, OBJ, FBX, 3DS

Photoshop file is included. You can easily change livery/camo

Helipad is included

Game ready - perfectly fits for Unity and Unreal
Low poly
Real world scale
Units used: meters

===========
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- Helicopter model has 7 objects
- The model has dimensions L x W x H - 11 x 2.6 x 3.3 m (433 x 102.4 x 129.9 inches)

- Total tris count:
179.128 tris
- Helicopter
165.128 tris
- Helipad
11.816 tris

- All parts placed in one layer
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Textures (*.PNG):
=========================
- Diffuse
- Specular
- Glossiness

- Base color
- Metallic
- Roughness

- Normal
- Ambient Occlusion
- Emission


MAX resolution - Diffuse, BaseColor, Normal
MIN resolution - Specular, Glossiness, Metallness, Roughness, Ambient Occlusion, Emission
__________

Material 1 (Fuselage) MAX 4096x4096, MIN 2048x2048
__________

Material 2 (Interior) MAX 4096x4096, MIN 2048x2048
__________

Material 3 (Helipad) MAX 2048x2048, MIN 1024x1024
__________

Material 4 (SearchLight Spectrolab) MAX 1024x1024, MIN 512x512
__________

Material 5 (Glass) MAX 512x512, MIN 512x512
__________

Material 6 (Helipad net) MAX 1024x256, MIN 1024x256
__________

Material 7 (Camera Wescam) MAX 1024x1024, MIN 512x512
__________


Originally created with 3ds Max 2015. No 3rd party plugins required.

Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering

NOT included with the file:
=========================
- Light rig/HDRI
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