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Home/3D Models/High Poly Models/Aircraft/Helicopters/AS-350 Philadelphia Police Animated 3D Model

AS-350 Philadelphia Police Animated 3D Model

3D Model by Pukamakara|+ Follow
3D Model
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$249.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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License
Royalty Free for All Uses
This item comes with our Royalty Free License, which means you are not required to make any future payments after purchase, and you can use this item for personal or commercial projects of any kind for as long as you want. This license does NOT give you the right to resell or redistribute this item in it's original form or as a competing product.

3D Model Details
Artist:Pukamakara
Published:Mar 24, 2020
Download Size:167.4 MB
Game Ready: Yes
Polygons:104,271
Vertices:110,630
3D Scan: No
Textures: Yes
Materials: Yes
UV Mapped: Yes
PBR: Yes
Rigged: Yes
Animated: Yes

Included Formats
The Artist
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Joined in 2018
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AS-350 Philadelphia Police Animated 3D Model

Realistic animated 3d model of Helicopter AS-350 (H-125) Philadelphia Police Department

File formats: 3ds Max 2015, OBJ, FBX, 3DS

Photoshop file is included. You can easily change livery/camo

Pilots and helipad are included

Game ready - perfectly fits for Unity and Unreal
Low poly
Real world scale
Units used: meters


ANIMATION (see full animation on Sketchfab)
==========
- Main rotor: blades unfolding, blades bend, rotation, pitch, bank, blades switching (static to motion blur)
- Tail rotor: rotation, pitch, blades switching (static to motion blur)
- Doors: closing-opening
- Cockpit: anti-torque pedals, collective lever, cyclic, throttle
- Pilots: basic actions for controlling helicopter
- Lights: NAVI lights, landing lights, top beacon, bottom beacon

===========
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- Helicopter model has 78 objects, 142 bones, 46 helpers
- The model has dimensions L x W x H - 11 x 2.6 x 3.3 m (433 x 102.4 x 129.9 inches)

- Total tris count:
204.101 tris
- Helicopter
166.491 tris
- Pilots
25.300 tris
- Helipad
11.816 tris

- All parts placed in one layer
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Textures (*.PNG):
=========================
- Diffuse
- Specular
- Glossiness

- Base color
- Metallic
- Roughness

- Normal
- Ambient Occlusion
- Emission


MAX resolution - Diffuse, BaseColor, Normal
MIN resolution - Specular, Glossiness, Metallness, Roughness, Ambient Occlusion, Emission
__________

Material 1 (Fuselage) MAX 4096x4096, MIN 2048x2048
__________

Material 2 (Interior) MAX 4096x4096, MIN 2048x2048
__________

Material 3 (Helipad) MAX 2048x2048, MIN 1024x1024
__________

Material 4 (Pilots) MAX 1024x1024, MIN 512x512
__________

Material 5 (SearchLight Spectrolab) MAX 1024x1024, MIN 512x512
__________

Material 6 (Glass and Blurred blades) MAX 1024x1024, MIN 1024x1024
__________

Material 7 (Helipad net) MAX 1024x256, MIN 1024x256
__________

Material 8 (Lights On) 256x256
__________

Material 9 (Camera Flir) MAX 1024x1024, MIN 512x512
__________


Originally created with 3ds Max 2015. No 3rd party plugins required.

Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering

NOT included with the file:
=========================
- Light rig/HDRI
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