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vimeo
$199.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Offered By
artist
pukamakaraflag
Karma: 1,659|Joined: 2018|Profile
Items: 153|

Professional 3D Artist
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(available for freelance projects)
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details
Vendor:pukamakara
Published:Aug 26, 2019
Download Size:436.2 MB
Game Ready: Yes
Polygons:259,078
Vertices:272,972
3D Scan: No
Textures: Yes
Materials: Yes
UV Mapped: Yes
PBR: Yes
Rigged: No
Animated: No

Included Formats
Statistics
Favorites:0
Likes:
Views:98
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Mi-8MT Russian Air Force 3D Model

Realistic 3d model of Mi-8MT Russian Airforce

File formats: 3ds Max 2015 (V-Ray 3.30.04), OBJ, FBX

Photoshop file included. You can easily change livery/camo

Game ready - perfectly fits for Unity and Unreal
Low poly
Real world scale
Units used: cm

Included weapon:

- B-8V20A
- UPK-23-250
- UB-32A
- UB-32A-24
- UB-16-57
- UB-16-57KV
- UB-16-57UM
- P-50T
- C-5

- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- Helicopter model has 3 object (Draw Call)
- The model has dimensions 2020 x 2278 x 476 cm (6627 x 7473 x 1561 inches)
- The model contains
259 078 polys
504 805 tris
272 972 verts

- All parts placed in one layer
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)

- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Textures (*.PNG):
=========================
__________

Material 1 (Fuselage)
__________

- Diffuse 8192x8192
- Specular 4096x4096
- Glossiness 4096x4096

- Base color 8192x8192
- Metallic 4096x4096
- Roughness 4096x4096

- Normal 8192x8192
- Ambient Occlusion 4096x4096
__________

Material 2 (Interior and weapon)
__________

- Diffuse 8192x8192
- Specular 4096x4096
- Glossiness 4096x4096

- Base color 8192x8192
- Metallic 4096x4096
- Roughness 4096x4096

- Normal 8192x8192
- Ambient Occlusion 4096x4096
__________

Glass
__________

- Diffuse 1024x1024
- Specular 1024x1024
- Glossiness 1024x1024

- Base color 1024x1024
- Metallic 1024x1024
- Roughness 1024x1024

- Normal 1024x1024
- Ambient Occlusion 1024x1024
__________


Originally created with 3ds Max 2015. No 3rd party plugins required.

Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering

NOT included with the file:
=========================
- Light rig/HDRI
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