NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM


License
Royalty Free for All Uses
This item comes with our Royalty Free License, which means you are not required to make any future payments after purchase, and you can use this item for personal or commercial projects of any kind for as long as you want. This license does NOT give you the right to resell or redistribute this item in it's original form or as a competing product.
3D Model Details
Artist: | Pukamakara |
Published: | Jul 13, 2019 |
Download Size: | 12.7 MB |
Game Ready: | Yes |
Polygons: | 55,334 |
Vertices: | 56,808 |
3D Scan: | No |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | No |
Animated: | No |
The Artist
![]() | Pukamakara![]() Joined in 2018 Likes (3) | Following (0)| Followers (3) |
Professional 3D Artist
Contact Artist


Statistics
Favorites: | 0 |
Likes: | 0 |
Views: | 78 |
User Ratings

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Tribune 3D Model
Realistic 3d model of Tribune
File formats: 3ds Max 2015 (V-Ray 3.30.04), OBJ, FBX, 3DS
Game ready - perfectly fits for Unity and Unreal
Low poly
Real world scale
Units used: meters
- The model has quadrangular polygons only
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- The model has 1 objects(Draw Calls)
- The model has dimensions 51 x 12 x 4 m (167 x 39 x 52 ft)
- The model contains
55 334 polys
110 668 tris
56 808 verts
- All parts placed in one layer
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Textures (*.PNG):
=========================
Main 2048x2048:
- Diffuse
- Specular
- Glossiness
- Base color
- Metallic
- Roughness
- Normal
- Ambient Occlusion
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI
- Photoshop and Substance Painter source files
File formats: 3ds Max 2015 (V-Ray 3.30.04), OBJ, FBX, 3DS
Game ready - perfectly fits for Unity and Unreal
Low poly
Real world scale
Units used: meters
- The model has quadrangular polygons only
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- The model has 1 objects(Draw Calls)
- The model has dimensions 51 x 12 x 4 m (167 x 39 x 52 ft)
- The model contains
55 334 polys
110 668 tris
56 808 verts
- All parts placed in one layer
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Textures (*.PNG):
=========================
Main 2048x2048:
- Diffuse
- Specular
- Glossiness
- Base color
- Metallic
- Roughness
- Normal
- Ambient Occlusion
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI
- Photoshop and Substance Painter source files