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Steampunk Machine Gun with PBR Textures 3D Model

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Steampunk Machine Gun with PBR Textures 3D Model
Steampunk Machine Gun with PBR Textures 3D Model
Steampunk Machine Gun with PBR Textures 3D Model
Steampunk Machine Gun with PBR Textures 3D Model
Steampunk Machine Gun with PBR Textures 3D Model
Steampunk Machine Gun with PBR Textures 3D Model
Steampunk Machine Gun with PBR Textures 3D Model
Steampunk Machine Gun with PBR Textures 3D Model
Steampunk Machine Gun with PBR Textures 3D Model
Steampunk Machine Gun with PBR Textures 3D Model
Steampunk Machine Gun with PBR Textures 3D Model
Steampunk Machine Gun with PBR Textures 3D Model
Steampunk Machine Gun with PBR Textures 3D Model
Steampunk Machine Gun with PBR Textures 3D Model
Steampunk Machine Gun with PBR Textures 3D Model
$55.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Q-lee
Q-lee
Karma: 2,739|Joined: 2025|

Vendor's Pages
ArtStation
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

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Steampunk Machine Gun with PBR Textures 3D Model

Steampunk Machine Gun made with 3dsmax 17 wit PBR textures.

Number of Objects: 76 separate objects
Polygons (MeshSmooth OFF): The object consists of 155 320 polygons
Polygons with MeshSmooth: Each mesh is ready for subdivision.
Topology: 99% quadrilateral polygons; no Ngons or poles

Renderings

Engine: Vray 5.1 for 3ds Max, Marmoset (marmoset renders subdivision level 0)
Details: Turntable made with Marmoset
Vray 5 Scene Totals
Objects: 77
Cameras: 1
Lights: 5
Helpers: 2
Total: 84 objects
Mesh Totals
Vertices: 159230
Faces: 155352

Textures

Resolution: 4096 x 4096
Quantity: 5 maps
Type: PBR - Includes Metallic, Roughness, Base Color, Normal, Emissive and AO maps

General

Scale: Model is built to real-world scale
Units: Centimeters
Model Lenght : 99 cm
Organization: Scene objects are organized by layers and groups
processing
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