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Sci-Fi Scene - Quantum 3D Model

Customer Rating: 5.0
5.0 Stars |1 Rating
3D Model by qwestgamp|
Sci-Fi Scene - Quantum 3D Model
Sci-Fi Scene - Quantum 3D Model
Sci-Fi Scene - Quantum 3D Model
Sci-Fi Scene - Quantum 3D Model
Sci-Fi Scene - Quantum 3D Model
Sci-Fi Scene - Quantum 3D Model
Sci-Fi Scene - Quantum 3D Model
Sci-Fi Scene - Quantum 3D Model
Sci-Fi Scene - Quantum 3D Model
$39.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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qwestgamp
qwestgampRussia flag
Karma: 1,872|Joined: 2019|

Sci-fi props, hard surface,environment
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

Included Formats
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Item Ratings
Customer Rating: 5.01 Rating
Customer Rating: 5
5 Stars|Oct 16, 2024
praedane
AWESOME set, and just what I needed for a project I'm working on. PERFECT!!

Sci-Fi Scene - Quantum 3D Model

Hi friends! This time I'm in a hurry to present you the next render scene called Quantum!
Thus, the whole structure consists of blocks and parts, bevels were made in each block, a UV scan was made on each part.
The project can contain details to which you apply a material color. You can use tile textures, as there is a UV scan.
Suitable for concepts, for rendering, can also be added to engines, but only for rendering, not suitable for implementation in the game, you need to optimize! Or just practice rendering, texturing! I hope you enjoy it!


Technical specifications

54 Mesh
7 Kamera
35 Light


*Textures -Tiling Patern Map
*Materials Color - Yes
*UV - Yes


*Verts - 1 982 776
*Faces - 1 996 774
*Tris - 3 702 482

Release Notes

Several changes have been made to the project.
The project structure has been redesigned and the number of objects has been reduced by combining several parts into one.
A texture map of Roughness has been added,
A texture map 2 normal patterns have been added to create a floor material,
light material has been redesigned,
light sources have been redesigned,
detailing on some details has been added,
post-processing nodes have been connected,
the Cycles render has been configured.
processing
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