
Snowglobe With Cycled Animated Snowfall 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | rebrandy |
Published: | Feb 22, 2022 |
Download Size: | 272.3 MB |
Game Ready: | Yes |
Polygons: | 25,900 |
Vertices: | 25,667 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | Yes |
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Favorites: | 0 |
Likes: | 0 |
Views: | 49 |
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Snowglobe With Cycled Animated Snowfall 3D Model
This is a beautiful animated snowglobe with cyclical snowfall to add some magic to your mood.
This 3d model was created and unwrapped in 3ds Max and exported for all popular formats, snowfall was simulated and looped in Houdini.
Model formats:
- max (3ds Max 2020, Scanline)
- max (3ds Max 2020, V-ray, procedural material included)
- fbx (Multi Format)
- obj (Multi Format)
- 3ds (Multi Format)
- mb (Maya 2020)
- abc (Alembic animation)
Instructions on how to plug animation to various 3D model formats:
- For Autodesk 3ds Max (snowglobe_max), you need to use point cache (snowglobe.pc2)
- For Autodesk Maya (snowglobe_maya.mb), you need to use point cache xml, mc (snowglobe.xml, snowglobe.mc)
- For Cinema 4D you need to open the Alembic file (snowglobe_abc), uvw unwrap is included in the model
Among the product files you will also find an archive called "instructions", which includes video instructions that show how to plug animation to 3d models for Autodesk 3ds Max and Autodesk Maya.
Features:
- Animated cycled model exported in all required formats
- Correctly subdividable geometry
- Polygonal quads only
- Correct UVW-unwrap, included .uvw file with pluggable unwrap
- Procedural V-ray material included (in snowglobe_snowfall_vray)
- Exported textures in 8K resolution (in separate zip-archive)
Important:
- Renders for preview are made in 3ds Max 2020, V-ray Next
- If you want to apply unwrap uvw in 3ds file, you need to convert editable mesh object to editable poly and load snowglobe_snowfall_uvw.uvw in
Unwrap UVW modifier
- Studio environment is not included
Have any questions? Let us know.
This 3d model was created and unwrapped in 3ds Max and exported for all popular formats, snowfall was simulated and looped in Houdini.
Model formats:
- max (3ds Max 2020, Scanline)
- max (3ds Max 2020, V-ray, procedural material included)
- fbx (Multi Format)
- obj (Multi Format)
- 3ds (Multi Format)
- mb (Maya 2020)
- abc (Alembic animation)
Instructions on how to plug animation to various 3D model formats:
- For Autodesk 3ds Max (snowglobe_max), you need to use point cache (snowglobe.pc2)
- For Autodesk Maya (snowglobe_maya.mb), you need to use point cache xml, mc (snowglobe.xml, snowglobe.mc)
- For Cinema 4D you need to open the Alembic file (snowglobe_abc), uvw unwrap is included in the model
Among the product files you will also find an archive called "instructions", which includes video instructions that show how to plug animation to 3d models for Autodesk 3ds Max and Autodesk Maya.
Features:
- Animated cycled model exported in all required formats
- Correctly subdividable geometry
- Polygonal quads only
- Correct UVW-unwrap, included .uvw file with pluggable unwrap
- Procedural V-ray material included (in snowglobe_snowfall_vray)
- Exported textures in 8K resolution (in separate zip-archive)
Important:
- Renders for preview are made in 3ds Max 2020, V-ray Next
- If you want to apply unwrap uvw in 3ds file, you need to convert editable mesh object to editable poly and load snowglobe_snowfall_uvw.uvw in
Unwrap UVW modifier
- Studio environment is not included
Have any questions? Let us know.