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Telstar 2018 World Cup Ball 3D Model

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3D Model Collaboration by rfarencibia and rartidiello|
Telstar 2018 World Cup Ball 3D Model
Telstar 2018 World Cup Ball 3D Model
Telstar 2018 World Cup Ball 3D Model
Telstar 2018 World Cup Ball 3D Model
Telstar 2018 World Cup Ball 3D Model
Telstar 2018 World Cup Ball 3D Model
Telstar 2018 World Cup Ball 3D Model
Telstar 2018 World Cup Ball 3D Model
Telstar 2018 World Cup Ball 3D Model
Telstar 2018 World Cup Ball 3D Model
$29.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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rfarencibia
rfarencibiaMalaysia flag
Karma: 508|Joined: 2018|

I started in this world of CG when I was a kid at the age of 17, after 3 years of learning I found out I could work as freelance and I started modelling cars, I modelled cars for more than 6 years for companies like 3D-Tuning, Hum3D, and Behr-bross
Vendor's Pages
ArtStation
Collaboration
rfarencibia and rartidiello
License
Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

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Telstar 2018 World Cup Ball 3D Model

Telstar 2018 World cup Ball Lowpoly low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.

Fully detailed lowpoly of a Telstar 18 ball made in real world scale using PBR textures so it can be rendered in any game engine.
- The model was made with 3ds max 2014 and exported as OBJ and FBX so it can be imported in any 3d software
- Textures have a resolution of 4096x4096 so the buyer can make real close render to the ball and it won't look pixelated.
Texture was calibrated for UE4, Unity and PBR with AO

Texture list:

Unity 5:
-AlbedoTransparency
-MetallicSmoothness
-Normal

UE4:
BaseColor
Normal
OcclusionRoughnessMetallic

PBR:
BaseColor
Height
Metallic
AO
Roughness
Normal
processing
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