×
zoom image
close
RenderHub Message
closeRenderHub Login
Username or Email Address
Create an account
show
Password
Reset my password
closeJoin RenderHub
Existing Members Log In Here.
Email Address (we never share this)
Username
show
Password
show
Retype Password
I acknowledge that I have read and agree to the RenderHub's Terms of Use.
closeReset Password
Email Address
closeVerify Your Email
Email verification is required for full access.
Email already verified? Try refreshing this page.
 
RenderHub
Tutorialsarrow
Marketplacemenu
meshModel Categories
People
Anatomy
Animals
Insects
Plants
Food and Drink
Clothing
Buildings
Interior Design
Furniture
Appliances
Photoreal
Game Ready
Vehicles
Motorcycles
Aircraft
Boats & Ships
Military
Weapons
Robots
Sci-fi
Technology
Computers
Rigged Models
Animated Models
3D Bundles
dazDaz Content
Daz On Sale!
Characters
Clothing
Intimates
Footwear
Hair
Poses
Morphs
Props
Accessories
Environments
Shaders & Skin
Daz Bundles
3D On Sale!Free 3DHow To Sell 3D ModelsGalleryForumLearningWallpapers
close x
Winter Fantasy Render Contest – $2580 In Prizes – Ends December 31st»  click for contest rules and prizes  «
closeSubmit Your Render

Modeling Made Simple Volume 1 - Create Static Models in DS

3D Tutorial by rolow||Contact
3D Tutorial
icon
icon
icon
icon
icon
icon
icon
icon
$9.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
star
Add to Collection
arrow
Share This Tutorial
Offered By
artist
rolowflag
Karma: 2,036|Joined: 2018|Profile
Items: 127|Gallery: 5|

We are a small firm who have been designing training, tools, utilities and products for the 2D and 3D world of art and animation since 2009.
Vendor's Pages
iconiconiconiconicon
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Tutorial Details
Vendor:rolow
Published:Oct 20, 2022
Download Size:864 MB

Included Formats
Icon
wmv
Statistics
Favorites:0
Likes:
Views:5
User Ratings
stars
Not Rated Yet

Modeling Made Simple Volume 1 - Create Static Models in DS

What would you say if I told you that you could create a static model completely in Daz Studio without the need for any other applications? If you were unsure how to answer, then "Wow" would be a proper response. Yes, you can create static models to use with our own artwork and animations without purchasing any apps specifically designed for 3D modeling, and without ever leaving the Daz Studio environment.

This product includes eight (8) training modules with over 2-hours of HD video sized at 1600x900 in WMV format. We cover all aspects of model design and creation within Daz Studio. Once you have completed your own creation, we show you how to save it as a Daz Prop so you can load it directly from the Content Library. Our "proof in the pudding" is that all of the promo images for this product were created using the techniques that we will teach you. During this course, you will learn how to use shapes to create the Classic Dart and Basic Sword. There is no limit to what static models you can create; just use your imagination and begin modeling. Our Toon-Town Aeroplane (available separately) for Daz Studio was created with these techniques.

Please note that this training was developed with Daz Studio 4.10 and may differ from future releases/versions of Daz Studio.

Here is an overview listing all of the topics covered in the training videos:

* Module-01 SETUP and PREPARATION 6:22 min
- Layout/Style used in Videos
- Show Floor and Aspect Frame
- Viewport Controls
- What is the World Center

* Module-02 USING PRIMITIVE SHAPES 14:46 min
- What shapes are available to use
- Sizing, Segments and Sides for shapes

* Module-03 MANIPULATE AND SAVE SHAPES 20:16 min
- Universal Tool for Translating, Rotating and Scaling
- Using Drop to Floor for placement
- Export/Import with consistent sizing
- Why Exporting UV's is important

* Module-04 CUSTOMIZE AND COMBINE SHAPES 22:05 min
- Tool Settings, using the Geometry Editor
- What are Face Groups and Surfaces
- Default naming conventions and suggested naming
- How to use Opacity for Translucent/Transparent
- Modifying geometry to remove polygons
- Combining several objects into one component

* Module-05 GLOBAL CHANGES TO SHAPES 13:45 min
- Triangulating for more designs and compatibility
- Smoothing with the SubD Subdivision modifier
- Decimating to reduce Polygon counts

* Module-06 DESIGN YOUR NEW PROP 9:44 min
- Deciding what you wish to create
- Creating or downloading reference images
- Creating your model using only primitive shapes
- Renaming, scaling and positioning components

* Module-07 PUTTING IT ALL TOGETHER 34:20 min
- Building Shell models with primitives
- Scaling Shell models to match other props/figures
- Adjusting components to build a parts library
- Colorizing components for desired look
- Saving components as a single finished model

* Module-08 SAVING AS NEW DAZ PROP 11:15 min
- Adjusting Origin Point for Translate, Rotate and Scale
- How to save your finished model as DUF prop
- Customizing the Thumbnail and Tip images for Content Library
YouTubevimeoArtStationDeviantArtredditInstagramfacebooktwitterPinteresttumblrCGSocietyBehanceLinkedindribbble