
Scripting Made Simple DS - Volume 6 Manipulating Objects MP4

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BUNDLE Scripting Made Simple DS: 5 Volumes in PDF-MP4 format
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Vendor: | rolow |
Published: | May 17, 2025 |
Download Size: | 428.1 MB |
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Scripting Made Simple DS - Volume 6 Manipulating Objects MP4
If you haven't fell in love with Daz Script, then now is your chance! Everyone who uses Daz Studio loads and arranges items in their scenes to get that perfect artwork render or animation. But do you know how to manipulate objects in the scene using programming code? Well, now you can learn the basics of using your own code for things like placement, posing and sizing of objects in your scenes.
This volume teaches you the relationship between Geometry and 3D Modeling, and introduces how to navigate through the virtual world known as the 3D Space. You will learn how Parenting works for objects in the scene and how the Fit-To feature may impact parenting. You will learn about coordinates and points in reference to the x, y, and z axis. You will learn about Scene tab selections and the code needed to get information about one or more nodes. You will learn about the bounding box and how to use it to size up objects in the scene. The training wraps up with you learning how to translate (move), rotate (spin), and scale (re-size) objects in the scene using only daz script.
This scripting workshop was developed with Daz Studio 4 and designed with beginners in mind. As we conclude our transition toward intermediate coder, we discuss Scenes and the Viewport how things all work together in 3D. This volume consists of 7 modules of information available in both readable and watchable versions. For those who like to read, there is a colorful fully-illustrated 57-page standard PDF document. For those like to view, there are over 55-minutes of instruction in both WMV and MP4 formats at resolution of 1600x900. Best of all, no previous programming experience required, and no additional programming tools are required!
Module 0: Overview (5:47 Minutes)
Module 1: Geometrical Elements (5:28 Minutes)
1.1 Basic Shapes
1.2 Face Shapes
1.3 Multiple Points
Module 2: 3D Space (3:54 Minutes)
2.1 Directions Please
2.2 Color-Coding
Module 3: Parenting (12:15 Minutes)
3.1 Selecting Nodes
3.2 Expand and Collapse
3.3 Root Node(s)
3.4 Parenting
3.5 Fit To
3.6 Selection Test
3.7 Parent Test
3.8 Child Test
Module 4: Coordinates (6:53 Minutes)
4.1 Position of Origin
4.2 Axis Coords
4.3 What's the Point?
Module 5: Multiple Selections (5:54 Minutes)
5.1 Number Selected
5.2 Node Numbering
Module 6 Object Size (6:59 Minutes)
6.1 Bounding Box
6.2 Width, Height, and Depth
Module 7: Transformations (17:47 Minutes)
7.1 Moving Nodes
7.2 Spinning Nodes
7.3 Scaling Nodes
This volume teaches you the relationship between Geometry and 3D Modeling, and introduces how to navigate through the virtual world known as the 3D Space. You will learn how Parenting works for objects in the scene and how the Fit-To feature may impact parenting. You will learn about coordinates and points in reference to the x, y, and z axis. You will learn about Scene tab selections and the code needed to get information about one or more nodes. You will learn about the bounding box and how to use it to size up objects in the scene. The training wraps up with you learning how to translate (move), rotate (spin), and scale (re-size) objects in the scene using only daz script.
This scripting workshop was developed with Daz Studio 4 and designed with beginners in mind. As we conclude our transition toward intermediate coder, we discuss Scenes and the Viewport how things all work together in 3D. This volume consists of 7 modules of information available in both readable and watchable versions. For those who like to read, there is a colorful fully-illustrated 57-page standard PDF document. For those like to view, there are over 55-minutes of instruction in both WMV and MP4 formats at resolution of 1600x900. Best of all, no previous programming experience required, and no additional programming tools are required!
Module 0: Overview (5:47 Minutes)
Module 1: Geometrical Elements (5:28 Minutes)
1.1 Basic Shapes
1.2 Face Shapes
1.3 Multiple Points
Module 2: 3D Space (3:54 Minutes)
2.1 Directions Please
2.2 Color-Coding
Module 3: Parenting (12:15 Minutes)
3.1 Selecting Nodes
3.2 Expand and Collapse
3.3 Root Node(s)
3.4 Parenting
3.5 Fit To
3.6 Selection Test
3.7 Parent Test
3.8 Child Test
Module 4: Coordinates (6:53 Minutes)
4.1 Position of Origin
4.2 Axis Coords
4.3 What's the Point?
Module 5: Multiple Selections (5:54 Minutes)
5.1 Number Selected
5.2 Node Numbering
Module 6 Object Size (6:59 Minutes)
6.1 Bounding Box
6.2 Width, Height, and Depth
Module 7: Transformations (17:47 Minutes)
7.1 Moving Nodes
7.2 Spinning Nodes
7.3 Scaling Nodes
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