
Simple Pines Pack 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | seriouscat |
Published: | Jan 30, 2024 |
Download Size: | 439.5 MB |
Game Ready: | Yes |
Polygons: | 18,134 |
Vertices: | 18,134 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | – |
Rigged: | – |
Animated: | – |
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Favorites: | 0 |
Likes: | 0 |
Views: | 101 |
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Simple Pines Pack 3D Model
You will get:
12 Game Ready Simple Pines meshes [*fbx]
1 texture atlases and 1 Bark materials [*tga]
Unreal Engine scene setup 4.26+ with Foliage Master Material
Maya scene
See the polycount of each tree in the screenshots (min - 245 tris and max - 18134 triangles)
Combine and mix it to get more interesting meshes.
The wind is made by vertex painting in the Foliage shader. Change Wind settings at Material Instance.
Use BaseColor Tint and Gradient for different colors.
All plants have SSS masks.
All plants have lightmaps.
Collision: (Yes, Tree's trunks only)
LODs: (Yes, generated) LOD0 - LOD1 - LOD2 - LOD3 - LOD4 (NO Billboards)
Texture Resolutions:
Bark Tileable Texture - 2048x4096 (*tga)
Leaves Atlases - 4096x4096 (*tga)
Tint Mask - 512x512 (*tga)
UVs:
channel 1: overlapping;
channel 2: non-overlapping (for baking lightmaps)
12 Game Ready Simple Pines meshes [*fbx]
1 texture atlases and 1 Bark materials [*tga]
Unreal Engine scene setup 4.26+ with Foliage Master Material
Maya scene
See the polycount of each tree in the screenshots (min - 245 tris and max - 18134 triangles)
Combine and mix it to get more interesting meshes.
The wind is made by vertex painting in the Foliage shader. Change Wind settings at Material Instance.
Use BaseColor Tint and Gradient for different colors.
All plants have SSS masks.
All plants have lightmaps.
Collision: (Yes, Tree's trunks only)
LODs: (Yes, generated) LOD0 - LOD1 - LOD2 - LOD3 - LOD4 (NO Billboards)
Texture Resolutions:
Bark Tileable Texture - 2048x4096 (*tga)
Leaves Atlases - 4096x4096 (*tga)
Tint Mask - 512x512 (*tga)
UVs:
channel 1: overlapping;
channel 2: non-overlapping (for baking lightmaps)