
Tropical Plants Pack 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | seriouscat |
Published: | Jan 30, 2024 |
Download Size: | 252.2 MB |
Game Ready: | Yes |
Polygons: | 3,426 |
Vertices: | 4,000 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
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Favorites: | 1 |
Likes: | 1 |
Views: | 390 |
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Tropical Plants Pack 3D Model
You will get 113 Game Ready Tropical Plants Assets:
- 113 plants assets (18 species) (*fbx)
- 7 texture atlases (*tga)
- UnrealEngine scene 4.26+
- Maya scene
18 species of plants:
Palm Coconut (5 variations) 2492 - 3426 tris
Palm Fan (5 variations) 1732 - 4628 tris
Palm Cicas (4 variations) 432 - 718 tris
Banana (5 variations) 691 - 1433 tris
Strelitzia (6 variations) 318 - 1326 tris
Calathea Crocata (5 variations) 195 - 610 tris
Calathea Lancifolia (5 variations) 242 - 528 tris
Fern Asplenium (7 variations) 175 - 813 tris
Fern Feather (6 variations) 166 - 382 tris
Fern Shield (7 variations) 185 - 405 tris
Fern Sword (7 variations) 233 - 517 tris
Fern Staghorn (7 variations) 236 - 813 tris
Medinilla (7 variations) 181 - 1504 tris
Monstera Monkey (4 variations) 284 - 1409 tris
Schefflera (5 variations) 450 - 3524 tris
Strobilanthes (4 variations) 258 - 1139 tris
Vine Hanging (4 variations) 36 - 102 tris
Liana (20 variations) 27 - 325 tris
Number of Unique Meshes: 113
LODs: (Yes, LOD1 - LOD2 - LOD3 - LOD4)
Collision: (Yes, for Palmtrees trunks only)
Number of Textures: 30
Texture Resolutions:
T Plant Tropical Atlas (BCO/N/RTAO) 2048x2048 (*tga)
T Plant Tropical Banana (BCO/N/RTAO) 2048x2048 (*tga)
T Plant Tropical Cicas (BCO/N/RTAO) 2048x2048 (*tga)
T Plant Tropical Ferns (BCO/N/RTAO) 2048x2048 (*tga)
T Plant Tropical Palm Leaves (BCO/N/RTAO) 2048x2048 (*tga)
T Plant Tropical Palm Bark (BCO/N/RMAO) 2048x2048 (*tga)
T Plant Tropical Vines (BCO/N/RTAO) 2048x2048 (*tga)
UV mapping: Yes
channel 1: overlapping;
channel 2: non-overlapping (for baking lightmaps)
UnrealEngine features:
Combine and mix it to get more interesting meshes
The wind is made by vertex painting in the Foliage shader. Change Wind settings at Material Instance
Use BaseColor Tint and Contrast for different colors (+ Masks to tint flowers separately from greens)
All plants have SSS masks
All plants have lightmaps
- 113 plants assets (18 species) (*fbx)
- 7 texture atlases (*tga)
- UnrealEngine scene 4.26+
- Maya scene
18 species of plants:
Palm Coconut (5 variations) 2492 - 3426 tris
Palm Fan (5 variations) 1732 - 4628 tris
Palm Cicas (4 variations) 432 - 718 tris
Banana (5 variations) 691 - 1433 tris
Strelitzia (6 variations) 318 - 1326 tris
Calathea Crocata (5 variations) 195 - 610 tris
Calathea Lancifolia (5 variations) 242 - 528 tris
Fern Asplenium (7 variations) 175 - 813 tris
Fern Feather (6 variations) 166 - 382 tris
Fern Shield (7 variations) 185 - 405 tris
Fern Sword (7 variations) 233 - 517 tris
Fern Staghorn (7 variations) 236 - 813 tris
Medinilla (7 variations) 181 - 1504 tris
Monstera Monkey (4 variations) 284 - 1409 tris
Schefflera (5 variations) 450 - 3524 tris
Strobilanthes (4 variations) 258 - 1139 tris
Vine Hanging (4 variations) 36 - 102 tris
Liana (20 variations) 27 - 325 tris
Number of Unique Meshes: 113
LODs: (Yes, LOD1 - LOD2 - LOD3 - LOD4)
Collision: (Yes, for Palmtrees trunks only)
Number of Textures: 30
Texture Resolutions:
T Plant Tropical Atlas (BCO/N/RTAO) 2048x2048 (*tga)
T Plant Tropical Banana (BCO/N/RTAO) 2048x2048 (*tga)
T Plant Tropical Cicas (BCO/N/RTAO) 2048x2048 (*tga)
T Plant Tropical Ferns (BCO/N/RTAO) 2048x2048 (*tga)
T Plant Tropical Palm Leaves (BCO/N/RTAO) 2048x2048 (*tga)
T Plant Tropical Palm Bark (BCO/N/RMAO) 2048x2048 (*tga)
T Plant Tropical Vines (BCO/N/RTAO) 2048x2048 (*tga)
UV mapping: Yes
channel 1: overlapping;
channel 2: non-overlapping (for baking lightmaps)
UnrealEngine features:
Combine and mix it to get more interesting meshes
The wind is made by vertex painting in the Foliage shader. Change Wind settings at Material Instance
Use BaseColor Tint and Contrast for different colors (+ Masks to tint flowers separately from greens)
All plants have SSS masks
All plants have lightmaps