
Vulcan Centaur Rocket 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
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3D Model Details
Vendor: | shontoloyo |
Published: | Jul 17, 2020 |
Download Size: | 278.4 MB |
Game Ready: | – |
Polygons: | 838,683 |
Vertices: | 918,171 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
Included Formats
Statistics
Favorites: | 0 |
Likes: | 1 |
Views: | 772 |
Item Ratings

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Vulcan Centaur Rocket 3D Model
Vulcan Centaur is a two-stage-to-orbit heavy-lift launch vehicle under development 20142020 by United Launch Alliance. The maiden flight is planned to take place in July 2021, launching Astrobotic's Peregrine lunar lander.
This is hi quality,hi detail 3d model with reasonable amount of polygon consider the detail that comes with it. all part are modelled phisically down to small pipe, nut, and bolt. separate by 6 part
1. 1st stage with 6 solid rocket boooter
2. BE-4 engine
3. dual configuration RL-10 engine
4. centaur upper stage
5. inter stage
6. first stage engine cover
the texture are done with regular uv unwrap and PBR image texture. some part share the same geometry therefore use overlapping uvs, the rest is non overlapping.
This is hi quality,hi detail 3d model with reasonable amount of polygon consider the detail that comes with it. all part are modelled phisically down to small pipe, nut, and bolt. separate by 6 part
1. 1st stage with 6 solid rocket boooter
2. BE-4 engine
3. dual configuration RL-10 engine
4. centaur upper stage
5. inter stage
6. first stage engine cover
the texture are done with regular uv unwrap and PBR image texture. some part share the same geometry therefore use overlapping uvs, the rest is non overlapping.