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American Origin Hotel Red Rocks - DEN 3D Model

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3D Model by solo_GRV|
American Origin Hotel Red Rocks - DEN 3D Model
American Origin Hotel Red Rocks - DEN 3D Model
American Origin Hotel Red Rocks - DEN 3D Model
American Origin Hotel Red Rocks - DEN 3D Model
American Origin Hotel Red Rocks - DEN 3D Model
American Origin Hotel Red Rocks - DEN 3D Model
American Origin Hotel Red Rocks - DEN 3D Model
American Origin Hotel Red Rocks - DEN 3D Model
American Origin Hotel Red Rocks - DEN 3D Model
American Origin Hotel Red Rocks - DEN 3D Model
American Origin Hotel Red Rocks - DEN 3D Model
American Origin Hotel Red Rocks - DEN 3D Model
American Origin Hotel Red Rocks - DEN 3D Model
American Origin Hotel Red Rocks - DEN 3D Model
American Origin Hotel Red Rocks - DEN 3D Model
American Origin Hotel Red Rocks - DEN 3D Model
American Origin Hotel Red Rocks - DEN 3D Model
$7.99
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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solo_GRV
solo_GRV
Karma: 476|Joined: 2022|

I first started learning 3D modeling in 2015. I worked in the studio for a year and a half, after which I switched to freelancing. I specialize in exteriors (building modeling).
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License
Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement

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American Origin Hotel Red Rocks - DEN 3D Model

The Origin Hotel Red Rocks, located in Denver, Colorado, was used as a reference. Hotel trademarks are not used in texture sets.

Modeled in Blender.
Textured in Substance Painter.
Texture sizes - 2048x2048 (4 sets)

= Usage =
This model can be used in your games and renders.

= Textures =
The model uses 4 texture sets with a resolution of 2048x2048 in LOD0 - 3 atlases and 1 unique set.
Textures are exported in the PBR Metal Roughness preset.

= LODs info =
LOD0 - 27169 tris - 4 texture sets - 5 materials
LOD1 - 16176 tris - 4 texture sets - 5 materials
LOD2 - 10126 tris - 4 texture sets - 5 materials
LOD3 - 5600 tris - 3 texture sets - 4 materials + vertex paint
LOD4 - 225 tris - vertex paint

= Archive content =
2048x2048 png images - 24
.fbx files - 5
.obj files - 5
.mtl files - 5
.blend file - 1


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