
Japanese Electricity Meter Box - EMB-02 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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I first started learning 3D modeling in 2015. I worked in the studio for a year and a half, after which I switched to freelancing. I specialize in exteriors (building modeling).
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | solo_GRV |
Published: | Sep 12, 2022 |
Download Size: | 6.7 MB |
Game Ready: | Yes |
Polygons: | 1,360 |
Vertices: | 785 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
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Favorites: | 0 |
Likes: | 0 |
Views: | 126 |
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Japanese Electricity Meter Box - EMB-02 3D Model
This is a common type of electric meter box in Japan. I made two variations with the most common colors - yellow and blue. The model also includes the electric meter itself, which can be seen through the glass.
= Info =
Modeled in Blender.
Textured in Substance Painter.
= Usage =
This model can be used in your games and renders.
= Model features =
Two colors of the model - yellow and blue.
= Textures info =
number of sets: 1 set
pipeline: Metallic/Roughness PBR
normal map format: OpenGL (green channel is inverted)
number of files: 6 textures in .png format
resolution: 1024x1024 pixels
texture types: _BaseColor(2), _Height(1), _Roughness(1), _Normal(1), _AO(1)
= LODs info =
LOD0 - 1360 tris - 1 texture set - 1 material
LOD1 - 607 tris - 1 texture set - 1 material
LOD2 - 118 tris - vertex paint
(ts - texture set; m - material)
= Archive content =
1024x1024 png images - 6
.fbx files - 6
.obj files - 6
.mtl files - 6
.blend file - 1
= Updates =
17.06.23:
normal map quality changed from 8 bit to 16 bit
27.06.24:
file names changed to comply with UE5 naming convention
Thank you for visiting this model page!
= Info =
Modeled in Blender.
Textured in Substance Painter.
= Usage =
This model can be used in your games and renders.
= Model features =
Two colors of the model - yellow and blue.
= Textures info =
number of sets: 1 set
pipeline: Metallic/Roughness PBR
normal map format: OpenGL (green channel is inverted)
number of files: 6 textures in .png format
resolution: 1024x1024 pixels
texture types: _BaseColor(2), _Height(1), _Roughness(1), _Normal(1), _AO(1)
= LODs info =
LOD0 - 1360 tris - 1 texture set - 1 material
LOD1 - 607 tris - 1 texture set - 1 material
LOD2 - 118 tris - vertex paint
(ts - texture set; m - material)
= Archive content =
1024x1024 png images - 6
.fbx files - 6
.obj files - 6
.mtl files - 6
.blend file - 1
= Updates =
17.06.23:
normal map quality changed from 8 bit to 16 bit
27.06.24:
file names changed to comply with UE5 naming convention
Thank you for visiting this model page!