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Security Camera - NRQ4696 3D Model

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3D Model by solo_GRV|
Security Camera - NRQ4696 3D Model
Security Camera - NRQ4696 3D Model
Security Camera - NRQ4696 3D Model
Security Camera - NRQ4696 3D Model
Security Camera - NRQ4696 3D Model
Security Camera - NRQ4696 3D Model
Security Camera - NRQ4696 3D Model
Security Camera - NRQ4696 3D Model
Security Camera - NRQ4696 3D Model
Security Camera - NRQ4696 3D Model
Security Camera - NRQ4696 3D Model
Security Camera - NRQ4696 3D Model
Security Camera - NRQ4696 3D Model
Security Camera - NRQ4696 3D Model
Security Camera - NRQ4696 3D Model
Security Camera - NRQ4696 3D Model
Security Camera - NRQ4696 3D Model
Security Camera - NRQ4696 3D Model
Security Camera - NRQ4696 3D Model
Security Camera - NRQ4696 3D Model
$4.99
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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solo_GRV
solo_GRV
Karma: 476|Joined: 2022|

I first started learning 3D modeling in 2015. I worked in the studio for a year and a half, after which I switched to freelancing. I specialize in exteriors (building modeling).
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License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

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Security Camera - NRQ4696 3D Model

This is a 3D model of a security camera. In reality, they are intended for video surveillance and are placed on the facades of buildings. The models were made in accordance with real scales, but were also partially simplified for better optimization.

= Info =

Modeled in Blender.
Textured in Marmoset Toolbag and Substance Painter.
Texture sets quality - 2048/1024/512.

= Usage =

This model can be used in your games, visualizations and art.

= Model features =

Wear levels: Dirt;
Colors: White;
Camera pan and tilt can be adjusted.

= Textures info =

number of sets: 1 set (three resolutions 2048, 1024 and 512)
pipeline: Metallic/Roughness PBR
normal map format: OpenGL (green channel is inverted)
number of files: 18 textures in .png format
resolution: 2048x2048/1024x1024/512x512 pixels
texture types: _BaseColor(3), _Roughness(3), _Normal(3), _Metallic(3), _AO(3), _ORM(3)

= LODs info =

LOD0 4890 tris / 2898 verts - 1 texture set - 2 materials

(ts - texture set; m - material)

= Archive content =

2048x2048 png images 6
1024x1024 png images 6
512x512 png images 6
.fbx files 5
.obj files 5
.mtl files 5
.blend file 1

= Updates =

21.06.24:
- File names changed to comply with UE5 naming convention


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