
Icicles Pendant Chandelier 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Freelance 3D Artist with 10 yrs experience using Blender as a 3D Generalist. I am interested in Hard Surface modeling, Product Visualization, Architecture Visualization, Environment Art, lighting, rendering, and post processing.
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
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Icicles Pendant Chandelier 3D Model
Designed for Blender/Cycles Post-modern Icicles style chandelier on string suspension, it's sure to catch the eye for your high end Arch Viz renders.
Made to true scale, topology + poly count optimized, you get some fantastic procedural metal materials and a carefully tuned (for cycles) realistic glass shader with SSS and procedural textures for the lamp shades that not only looks realistic but allows plenty of light through to contribute to the rest of the scene.
Each light bulb uses a physical filament with emission shader and black body node so you can easily choose the color temperature and strength you want.
The geometry is joined and with modifier stacks pre-applied for ease of use. In the Blend file you get two versions of the mesh, one with physical air bubbles in the lamp shade and a version without air bubbles for which is lower poly count.
Specifications
Height 64cm Width 85cm
Vertices 64k without air bubbles
96K with air bubbles Faces
Faces/Polygons
63K without air bubbles
120K with air bubbles.
The full zip file comes with OBJ and FBX models of the lower poly mesh.
HDRI packed into Blend File Ballroom 4K HDR from HDRI Haven CC0.
Made to true scale, topology + poly count optimized, you get some fantastic procedural metal materials and a carefully tuned (for cycles) realistic glass shader with SSS and procedural textures for the lamp shades that not only looks realistic but allows plenty of light through to contribute to the rest of the scene.
Each light bulb uses a physical filament with emission shader and black body node so you can easily choose the color temperature and strength you want.
The geometry is joined and with modifier stacks pre-applied for ease of use. In the Blend file you get two versions of the mesh, one with physical air bubbles in the lamp shade and a version without air bubbles for which is lower poly count.
Specifications
Height 64cm Width 85cm
Vertices 64k without air bubbles
96K with air bubbles Faces
Faces/Polygons
63K without air bubbles
120K with air bubbles.
The full zip file comes with OBJ and FBX models of the lower poly mesh.
HDRI packed into Blend File Ballroom 4K HDR from HDRI Haven CC0.