
Hentai Woman in Latex Suit 3D Model

5.0 Stars |1 Rating




















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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Hi, I'm Sophia Souza from Brazil. I work with 3d modeling, concept art and fashion.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
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Favorites: | 16 |
Likes: | 14 |
Views: | 2,862 |
Item Ratings


5 Stars|Aug 25, 2022
I love it Latex Suit Badass Cosplay <3 I give 5 star!
Hentai Woman in Latex Suit 3D Model
Body: 68000 polys / 68744 verts
Suit: 75372 polys / 78111 verts
Total: 143372 polys / 146855 verts
Originally created with Blender 293
- Ready to render with Eevee (few seconds)
- Fully Rigged: Standard rig, no inverse kinematics
- Advanced Head Bones (Full face, inside the mouth, eyes)
- Realistic skin, PBR, SSS, JPEG, 4k
- No n-gons No visible UV stretching or obvious seams
- Model is built to real world scale (1,93m tall)
- Reading of materials in external folder
- Generic files (fbx, dae, obj) exported directly from the original Blender project Check compatibility
- The blend model loads without errors and positioned at the origin [000]
- Scene objects are organized by layers/Groups
- No third-party renderer or plug-ins needed
- All files and functions are named descriptively and work to the expected standard
Suit: 75372 polys / 78111 verts
Total: 143372 polys / 146855 verts
Originally created with Blender 293
- Ready to render with Eevee (few seconds)
- Fully Rigged: Standard rig, no inverse kinematics
- Advanced Head Bones (Full face, inside the mouth, eyes)
- Realistic skin, PBR, SSS, JPEG, 4k
- No n-gons No visible UV stretching or obvious seams
- Model is built to real world scale (1,93m tall)
- Reading of materials in external folder
- Generic files (fbx, dae, obj) exported directly from the original Blender project Check compatibility
- The blend model loads without errors and positioned at the origin [000]
- Scene objects are organized by layers/Groups
- No third-party renderer or plug-ins needed
- All files and functions are named descriptively and work to the expected standard