
3D Skyline Sydney City Map

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Sourav 3D Creation |
Published: | Jun 14, 2025 |
Download Size: | 592.7 MB |
Game Ready: | Yes |
Polygons: | 348,694 |
Vertices: | 222,304 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | – |
Rigged: | – |
Animated: | – |
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Favorites: | 0 |
Likes: | 0 |
Views: | 58 |
Item Ratings

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3D Skyline Sydney City Map
This high-quality 3D Skyline Model of Sydney City offers a photorealistic and detailed representation of Sydney’s iconic urban landscape. Key landmarks such as the Sydney Opera House, Harbour Bridge, Sydney Tower Eye, and surrounding high-rises are modeled with precise architectural proportions, making this model ideal for architectural visualization, urban planning, animation, AR/VR experiences, and promotional content.
Technical Features:
Format: FBX / OBJ / STL / DAE / BLEND (optional depending on platform)
Geometry: Clean quad-based topology with optimized poly count for performance
Textures: High-resolution PBR textures (diffuse, normal, roughness, AO maps included)
Scale: Real-world scale (meters)
Units: Meters (metric system)
UV Mapping: Unwrapped and non-overlapping UVs for all major components
Level of Detail: Includes LOD versions for different performance needs
Lighting: Basic daylight setup included (for preview scenes)
Compatibility: Compatible with major 3D software (Blender, Maya, 3ds Max, Cinema 4D, Unity, Unreal Engine)
Scene Elements: Includes terrain base, water body, roads, major landmarks, and grouped city blocks for easy editing
Let me know if you want a version tailored for Adobe Stock, Unity, Unreal, or any specific software/game engine.
Technical Features:
Format: FBX / OBJ / STL / DAE / BLEND (optional depending on platform)
Geometry: Clean quad-based topology with optimized poly count for performance
Textures: High-resolution PBR textures (diffuse, normal, roughness, AO maps included)
Scale: Real-world scale (meters)
Units: Meters (metric system)
UV Mapping: Unwrapped and non-overlapping UVs for all major components
Level of Detail: Includes LOD versions for different performance needs
Lighting: Basic daylight setup included (for preview scenes)
Compatibility: Compatible with major 3D software (Blender, Maya, 3ds Max, Cinema 4D, Unity, Unreal Engine)
Scene Elements: Includes terrain base, water body, roads, major landmarks, and grouped city blocks for easy editing
Let me know if you want a version tailored for Adobe Stock, Unity, Unreal, or any specific software/game engine.