
New York City Manhattan 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Sourav 3D Creation |
Published: | Mar 25, 2025 |
Download Size: | 702.3 MB |
Game Ready: | Yes |
Polygons: | 729,024 |
Vertices: | 440,959 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | – |
Rigged: | – |
Animated: | – |
Statistics
Favorites: | 1 |
Likes: | 1 |
Views: | 247 |
Item Ratings

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New York City Manhattan 3D Model
A New York City Manhattan 3D model is a digital representation of the borough, used for urban planning, architectural visualization, game development, and simulations. Below are its key technical features:
1. Geometry & Resolution
High-Poly Models: Detailed models of skyscrapers, streets, and infrastructure with millions of polygons.
low poly Models: Optimized versions for real-time applications (games, VR/AR).
LOD (Level of Detail): Multiple versions with increasing detail for performance optimization.
2. Texturing & Materials
PBR (Physically Based Rendering): Realistic material shading for glass, metal, concrete, etc.
Satellite Imagery Integration: High-resolution textures mapped onto buildings and terrain.
Night & Day Variations: Textures that change based on time of day.
3. Data Sources & Accuracy
GIS Data Integration: Uses OpenStreetMap (OSM) or LiDAR data for accurate building placement.
Survey-Grade Accuracy: High-precision models for engineering and city planning.
Real-World Scale: Accurate building heights and street layouts.
4. Formats & Compatibility
Common 3D Formats: FBX, OBJ, STL, 3DS, GLTF/GLB.
CAD & BIM Formats: DWG, RVT for architectural applications.
Game Engine Compatibility: Ready for Unity, Unreal Engine, and WebGL.
5. Lighting & Environment
Global Illumination: Realistic sunlight and shadows for enhanced depth.
HDRI Skyboxes: High-dynamic-range images for natural reflections.
Dynamic Weather Effects: Fog, rain, and snow integration.
6. Interactivity & Simulation
VR/AR Ready: Optimized for immersive experiences.
Traffic & Pedestrian Simulations: AI-driven movements for realism.
Realtime Rendering: Supports ray tracing and baked lighting.
7. Use Cases
Architectural & Urban Planning: Helps in designing new buildings and layouts.
Gaming & Animation: Used for open-world games and cinematics.
Film & Media: Set design and previsualization.
Virtual Tourism & Navigation: Interactive city tours and mapping solutions.
1. Geometry & Resolution
High-Poly Models: Detailed models of skyscrapers, streets, and infrastructure with millions of polygons.
low poly Models: Optimized versions for real-time applications (games, VR/AR).
LOD (Level of Detail): Multiple versions with increasing detail for performance optimization.
2. Texturing & Materials
PBR (Physically Based Rendering): Realistic material shading for glass, metal, concrete, etc.
Satellite Imagery Integration: High-resolution textures mapped onto buildings and terrain.
Night & Day Variations: Textures that change based on time of day.
3. Data Sources & Accuracy
GIS Data Integration: Uses OpenStreetMap (OSM) or LiDAR data for accurate building placement.
Survey-Grade Accuracy: High-precision models for engineering and city planning.
Real-World Scale: Accurate building heights and street layouts.
4. Formats & Compatibility
Common 3D Formats: FBX, OBJ, STL, 3DS, GLTF/GLB.
CAD & BIM Formats: DWG, RVT for architectural applications.
Game Engine Compatibility: Ready for Unity, Unreal Engine, and WebGL.
5. Lighting & Environment
Global Illumination: Realistic sunlight and shadows for enhanced depth.
HDRI Skyboxes: High-dynamic-range images for natural reflections.
Dynamic Weather Effects: Fog, rain, and snow integration.
6. Interactivity & Simulation
VR/AR Ready: Optimized for immersive experiences.
Traffic & Pedestrian Simulations: AI-driven movements for realism.
Realtime Rendering: Supports ray tracing and baked lighting.
7. Use Cases
Architectural & Urban Planning: Helps in designing new buildings and layouts.
Gaming & Animation: Used for open-world games and cinematics.
Film & Media: Set design and previsualization.
Virtual Tourism & Navigation: Interactive city tours and mapping solutions.