
Venom Marvel 3D Realistic Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Sourav 3D Creation |
Published: | Mar 31, 2025 |
Download Size: | 192.8 MB |
Game Ready: | Yes |
Polygons: | 89,500 |
Vertices: | 45,100 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | Yes |
Animated: | Yes |
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Favorites: | 0 |
Likes: | 0 |
Views: | 73 |
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Venom Marvel 3D Realistic Model
A Venom (Marvel) 3D Realistic Model is a high-quality digital representation of the iconic symbiote character from Marvel Comics. The model is designed with intricate details, realistic textures, and accurate anatomy to capture Venom’s monstrous appearance. Below is a detailed breakdown of its key technical features:
1. Model Specifications:
Polygon Count: Medium to High (50K – 500K+ polygons, optimized for detail and performance)
Topology: Clean and quad-based (for easy rigging, animation, and sculpting modifications)
Subdivision Support: Yes (for higher-resolution detailing in sculpting applications)
UV Mapping: Non-overlapping UVs with efficient layout for texture painting
2. Texturing & Materials:
Texture Resolution: 4K – 8K PBR (Physically Based Rendering) textures
Texture Maps:
Albedo/Diffuse: Realistic skin tone and black symbiote surface
Normal Map: Enhances fine details like veins, muscles, and skin imperfections
Roughness/Glossiness: Controls wet and slimy appearance of the symbiote
Metallic: Adjusted for slight reflectivity on the surface
Subsurface Scattering (SSS): Mimics organic skin effects for added realism
Displacement Map: Enhances skin depth in high-detail renders
3. Rigging & Animation:
Rig Type: Fully rigged humanoid skeleton (IK & FK controls for smooth animation)
Facial Rig: Blendshapes/morphs for expressions (snarls, tongue movements, jaw deformations)
Mouth & Tongue: Advanced rigging for dynamic tongue movements and jaw articulation
Symbiote Effects: Extra rigging layers for tendrils and slime effects
4. Rendering & Compatibility:
Render Engine Support: Compatible with Blender Cycles, V-Ray, Arnold, Redshift, and Unreal Engine
File Formats:
OBJ / FBX: Universal formats for import/export
Blend / MAX / C4D / Maya: Native formats for major 3D software
STL: For 3D printing purposes
Game Engine Ready: Optimized for Unreal Engine and Unity
5. Additional Features:
LOD (Level of Detail): Multiple resolutions for real-time applications
Dynamic Effects: Custom shaders for slimy reflections, tendrils, and organic surface movement
Poseable Model: Predefined action poses (jumping, roaring, attacking)
Lighting Setup: Scene included for professional rendering (HDRI & key lighting)
1. Model Specifications:
Polygon Count: Medium to High (50K – 500K+ polygons, optimized for detail and performance)
Topology: Clean and quad-based (for easy rigging, animation, and sculpting modifications)
Subdivision Support: Yes (for higher-resolution detailing in sculpting applications)
UV Mapping: Non-overlapping UVs with efficient layout for texture painting
2. Texturing & Materials:
Texture Resolution: 4K – 8K PBR (Physically Based Rendering) textures
Texture Maps:
Albedo/Diffuse: Realistic skin tone and black symbiote surface
Normal Map: Enhances fine details like veins, muscles, and skin imperfections
Roughness/Glossiness: Controls wet and slimy appearance of the symbiote
Metallic: Adjusted for slight reflectivity on the surface
Subsurface Scattering (SSS): Mimics organic skin effects for added realism
Displacement Map: Enhances skin depth in high-detail renders
3. Rigging & Animation:
Rig Type: Fully rigged humanoid skeleton (IK & FK controls for smooth animation)
Facial Rig: Blendshapes/morphs for expressions (snarls, tongue movements, jaw deformations)
Mouth & Tongue: Advanced rigging for dynamic tongue movements and jaw articulation
Symbiote Effects: Extra rigging layers for tendrils and slime effects
4. Rendering & Compatibility:
Render Engine Support: Compatible with Blender Cycles, V-Ray, Arnold, Redshift, and Unreal Engine
File Formats:
OBJ / FBX: Universal formats for import/export
Blend / MAX / C4D / Maya: Native formats for major 3D software
STL: For 3D printing purposes
Game Engine Ready: Optimized for Unreal Engine and Unity
5. Additional Features:
LOD (Level of Detail): Multiple resolutions for real-time applications
Dynamic Effects: Custom shaders for slimy reflections, tendrils, and organic surface movement
Poseable Model: Predefined action poses (jumping, roaring, attacking)
Lighting Setup: Scene included for professional rendering (HDRI & key lighting)