
spadedallover
Joined 10/2017 : Last seen over 5 years ago
From United States

3D Artist
Karma: 187
ABOUT
I started doing 3D modeling around 2013 using 3D Studio Max. Then later transitioned into Maya which is my primary tool now. I have been using Photoshop since about 2015. I am comfortable with other softwares including Zbrush, Quixel, Unity, and Unreal Engine. I currently am enrolled at Gnomon: School of Visual Effects, Games & Animation as a Generalist.GALLERY POSTS : 9
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KARMA
187
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9
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