
Old Picture Frames 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Tatiana Gladkaya |
Published: | Dec 03, 2023 |
Download Size: | 312.4 MB |
Game Ready: | Yes |
Polygons: | 30 |
Vertices: | 32 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
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Favorites: | 0 |
Likes: | 0 |
Views: | 66 |
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Old Picture Frames 3D Model
Old Picture Frames it's a low poly game ready set of models with unwrapped UVs and PBR textures.
This set includes 3 different Picture Frames and 4 Pictures.
Formats: FBX, Obj, Marmoset Toolbag scene 3.08 (.tbscene).
Textures resolution: 4096x4096px, 1024x1024px Textures format: TGA.
Textures set includes:
- Metal Roughness: BaseColor, Roughness, Metallic, Normal, Height, AO.
- Unity 5 (Standart Metallic): AlbedoTransparency, AO, Normal, MetallicSmoothness.
- Unity 5 HDRP: BaseColor, MaskMap, Normal.
- Unreal Engine: BaseColor, OcclusionRoughnessMetallic, Normal.
Picture Frame 01 mesh - 38 polygons, 40 vertices
Picture Frame 02 mesh - 22 polygons, 24 vertices
Picture Frame 03 mesh - 30 polygons, 32 vertices
Picture 01 mesh - 1 polygons, 4 vertices
Picture 02 mesh - 1 polygons, 4 vertices
Picture 03 mesh - 1 polygons, 4 vertices
Picture 04 mesh - 2 polygons, 8 vertices
UVs: channel 1: overlapping; channel 2: non-overlapping (for baking lightmaps).
This set includes 3 different Picture Frames and 4 Pictures.
Formats: FBX, Obj, Marmoset Toolbag scene 3.08 (.tbscene).
Textures resolution: 4096x4096px, 1024x1024px Textures format: TGA.
Textures set includes:
- Metal Roughness: BaseColor, Roughness, Metallic, Normal, Height, AO.
- Unity 5 (Standart Metallic): AlbedoTransparency, AO, Normal, MetallicSmoothness.
- Unity 5 HDRP: BaseColor, MaskMap, Normal.
- Unreal Engine: BaseColor, OcclusionRoughnessMetallic, Normal.
Picture Frame 01 mesh - 38 polygons, 40 vertices
Picture Frame 02 mesh - 22 polygons, 24 vertices
Picture Frame 03 mesh - 30 polygons, 32 vertices
Picture 01 mesh - 1 polygons, 4 vertices
Picture 02 mesh - 1 polygons, 4 vertices
Picture 03 mesh - 1 polygons, 4 vertices
Picture 04 mesh - 2 polygons, 8 vertices
UVs: channel 1: overlapping; channel 2: non-overlapping (for baking lightmaps).