Adrian - Realistic 3D Character - Cinematic Edition

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | TheCatEmpire |
| Published: | Aug 27, 2025 |
| Download Size: | 461.9 MB |
| Game Ready: | Yes |
| Polygons: | 212,420 |
| Vertices: | 125,741 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | – |
| Rigged: | Yes |
| Animated: | – |
Included Formats
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 72 |
Item Ratings

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Adrian - Realistic 3D Character - Cinematic Edition
Adrian – Realistic 3D Character
Cinematic Edition | Optimized for Blender 4+ Cycles
A fully rigged 3D character crafted for cinematic rendering and high-end production in Blender’s Cycles.
Built with the OMNIA 2 Rig System and enhanced by the OMNIA Pro Add-on, this edition provides fast performance, efficient topology, and seamless retargeting compatibility with major animation platforms.
________________
High-Resolution Sculpted Topology
* Multiresolution modifier with 3 sculpt levels
* Clean quad-based mesh topology, no n-gons
* UDIM-based UV layout for multi-tile texturing
* About 125 741 Vertices / 212 420 Triangles (Base Mesh)
* About 1 653 714 Vertices / 3 276 560 Triangles (Multires Mesh)
________________
High-Resolution Textures
* Fine detail captured in 8K displacement maps
* 4K PBR textures: Albedo, Roughness, Subsurface, Normal, etc.
* Optimized for photorealistic lighting and shading setups
________________
OMNIA Rig System v2 (Rigify-Based)
* Advanced IK/FK system for arms and legs
* Bone-driven shapekey corrections for smooth deformation
* Custom bone layers and constraints to prevent distortion
* Full facial rig with phoneme and expression support
________________
OMNIA Pro Add-on (Bundled)
* Unified retargeting compatible with Mixamo, ActorCore, Unreal, HumanIK, DAZ Gen 9/8/3
* Pose & Animation Library with visual thumbnails
* Independent FaceWidget Library for facial poses and animations
* Live Link (ARKit) CSV importer for facial motion capture
* Quick Load & Bake tool for automatic retargeting from FBX or GLTF
* Advanced Pose Tools for resetting, mirroring, and managing IK/FK transitions directly within the rig.
________________
Curves Hair System
* Full curve-based hair setup for advanced grooming, editable hair materials for Cycles
________________
Advanced Materials
* Physically-based materials using Principled BSDF
* Grouped and labeled node networks for easy editing
* Material zones for skin, eyes, mouth, brows, hair, clothing, and tears
________________
Render Settings
* Preconfigured for Cycles with optimal realism
* “Simplifyenabled for faster viewport performance
* Final renders automatically use full multires and texture resolution
________________
Included Files
* .blend file with all rigs, materials, and configurations
* UNZIP_FIRST.zip containing textures and the OMNIA Pro Add-on
________________
Documentation
Full guide and workflow overview: sites.google. com/view/a-solano/documentation
________________
Other Versions
If you’re looking for the Real-Time Edition, check my profile for the available listing.
If not yet published, it may still be in development.
________________
Support
Questions or issues? Feel free to contact me anytime.
Cinematic Edition | Optimized for Blender 4+ Cycles
A fully rigged 3D character crafted for cinematic rendering and high-end production in Blender’s Cycles.
Built with the OMNIA 2 Rig System and enhanced by the OMNIA Pro Add-on, this edition provides fast performance, efficient topology, and seamless retargeting compatibility with major animation platforms.
________________
High-Resolution Sculpted Topology
* Multiresolution modifier with 3 sculpt levels
* Clean quad-based mesh topology, no n-gons
* UDIM-based UV layout for multi-tile texturing
* About 125 741 Vertices / 212 420 Triangles (Base Mesh)
* About 1 653 714 Vertices / 3 276 560 Triangles (Multires Mesh)
________________
High-Resolution Textures
* Fine detail captured in 8K displacement maps
* 4K PBR textures: Albedo, Roughness, Subsurface, Normal, etc.
* Optimized for photorealistic lighting and shading setups
________________
OMNIA Rig System v2 (Rigify-Based)
* Advanced IK/FK system for arms and legs
* Bone-driven shapekey corrections for smooth deformation
* Custom bone layers and constraints to prevent distortion
* Full facial rig with phoneme and expression support
________________
OMNIA Pro Add-on (Bundled)
* Unified retargeting compatible with Mixamo, ActorCore, Unreal, HumanIK, DAZ Gen 9/8/3
* Pose & Animation Library with visual thumbnails
* Independent FaceWidget Library for facial poses and animations
* Live Link (ARKit) CSV importer for facial motion capture
* Quick Load & Bake tool for automatic retargeting from FBX or GLTF
* Advanced Pose Tools for resetting, mirroring, and managing IK/FK transitions directly within the rig.
________________
Curves Hair System
* Full curve-based hair setup for advanced grooming, editable hair materials for Cycles
________________
Advanced Materials
* Physically-based materials using Principled BSDF
* Grouped and labeled node networks for easy editing
* Material zones for skin, eyes, mouth, brows, hair, clothing, and tears
________________
Render Settings
* Preconfigured for Cycles with optimal realism
* “Simplifyenabled for faster viewport performance
* Final renders automatically use full multires and texture resolution
________________
Included Files
* .blend file with all rigs, materials, and configurations
* UNZIP_FIRST.zip containing textures and the OMNIA Pro Add-on
________________
Documentation
Full guide and workflow overview: sites.google. com/view/a-solano/documentation
________________
Other Versions
If you’re looking for the Real-Time Edition, check my profile for the available listing.
If not yet published, it may still be in development.
________________
Support
Questions or issues? Feel free to contact me anytime.






















