Adrian - Realistic 3D Character - Cinematic Edition

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | TheCatEmpire |
| Published: | Aug 27, 2025 |
| Download Size: | 751.2 MB |
| Game Ready: | Yes |
| Polygons: | 212,420 |
| Vertices: | 125,741 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | – |
| Rigged: | Yes |
| Animated: | – |
Included Formats
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 146 |
Item Ratings

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Adrian - Realistic 3D Character - Cinematic Edition
Adrian - Realistic 3D Character, Cinematic Edition for Blender
Blender-native photoreal male character for Cycles - multiresolution sculpt with 8K displacement, UDIM UVs, curves hair, AXIS Rig with IK/FK and shapekey-driven deformation, full body material zones. Blender-native, no other format exports.
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A complete cinematic male character ready to animate and render in Cycles. High-resolution multiresolution sculpt, UDIM UV layout, curves-based hair grooming, and a full AXIS Rig (Rigify-based) with IK/FK and bone-driven shapekey corrections.
TOPOLOGY
- Base mesh: ~125,741 verts / ~212,420 tris
- Multires mesh: ~1,653,714 verts / ~3,276,560 tris (level 3)
- Multiresolution modifier, 3 levels of sculpt detail
- Quad-only, no n-gons, UDIM UV layout
TEXTURES (PBR)
- 8K: Displacement
- 4K: Albedo, Roughness, Subsurface, Normal, and more
- Optimized for photorealistic lighting and shading in Cycles
AXIS RIG (Rigify-based)
- Advanced IK/FK rig for the full body
- Bone-driven shapekey corrections for smooth deformation
- Organized bone layers and constraints
- Compatible with the AXIS Core addon for retargeting Mixamo, ActorCore, Unreal, HumanIK, and DAZ animations (sold separately)
AXIS PANEL (free with every AXIS model)
- IK/FK switching and snap, pose tools, viewport simplify, rig selector, auto-update checker
HAIR
- Curves-based hair system for advanced grooming
- Editable hair materials optimized for Cycles
MATERIALS
- Principled BSDF, grouped and labeled node networks
- Material zones: skin, eyes, mouth, brows, hair, clothing, tears
REQUIREMENTS
- Blender 4.0 or higher
- Rigify (included with Blender)
---
FILES INCLUDED
- Blender/.blend - self-contained, all textures embedded
- Backup_Files.zip - raw textures + AXIS_Panel.py backup
Part of the OMNIA series. Browse the full series on my profile.
Documentation: documentation
Blender-native photoreal male character for Cycles - multiresolution sculpt with 8K displacement, UDIM UVs, curves hair, AXIS Rig with IK/FK and shapekey-driven deformation, full body material zones. Blender-native, no other format exports.
---
A complete cinematic male character ready to animate and render in Cycles. High-resolution multiresolution sculpt, UDIM UV layout, curves-based hair grooming, and a full AXIS Rig (Rigify-based) with IK/FK and bone-driven shapekey corrections.
TOPOLOGY
- Base mesh: ~125,741 verts / ~212,420 tris
- Multires mesh: ~1,653,714 verts / ~3,276,560 tris (level 3)
- Multiresolution modifier, 3 levels of sculpt detail
- Quad-only, no n-gons, UDIM UV layout
TEXTURES (PBR)
- 8K: Displacement
- 4K: Albedo, Roughness, Subsurface, Normal, and more
- Optimized for photorealistic lighting and shading in Cycles
AXIS RIG (Rigify-based)
- Advanced IK/FK rig for the full body
- Bone-driven shapekey corrections for smooth deformation
- Organized bone layers and constraints
- Compatible with the AXIS Core addon for retargeting Mixamo, ActorCore, Unreal, HumanIK, and DAZ animations (sold separately)
AXIS PANEL (free with every AXIS model)
- IK/FK switching and snap, pose tools, viewport simplify, rig selector, auto-update checker
HAIR
- Curves-based hair system for advanced grooming
- Editable hair materials optimized for Cycles
MATERIALS
- Principled BSDF, grouped and labeled node networks
- Material zones: skin, eyes, mouth, brows, hair, clothing, tears
REQUIREMENTS
- Blender 4.0 or higher
- Rigify (included with Blender)
---
FILES INCLUDED
- Blender/.blend - self-contained, all textures embedded
- Backup_Files.zip - raw textures + AXIS_Panel.py backup
Part of the OMNIA series. Browse the full series on my profile.
Documentation: documentation






















