V-ARM 01 Muscular Male Hands 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | TheCatEmpire |
| Published: | Feb 04, 2026 |
| Download Size: | 1.2 GB |
| Game Ready: | Yes |
| Polygons: | 17,952 |
| Vertices: | 9,002 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 26 |
Item Ratings

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V-ARM 01 Muscular Male Hands 3D Model
V-ARM 01 provides realistic male hands with full arms included for cinematic realism, character rendering, and product visualization. Muscular anatomy, medium skin tone, and short natural nails enhance closeup detail, with a pose-ready rig and multiple exchange formats for flexible pipelines.
TECH OVERVIEW
- Blender-native .blend (4.0+) - pose & render ready, real-world scale (1:1, metric)
- PBR (portable workflow): Base Color, Roughness, Normal, Displacement + SSS mask
- Hair: native Blender Particle Hair with Children
- Rig (AXIS / Rigify-based): IK/FK + bone layers panel + automatic driver-driven deformation for muscle/joint realism
- Note: Exports include shapekeys (drivers are Blender-only)
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Files Included
- .blend (textures packed, Cycles setup, preview HDRI, hair + full rig)
- FBX / GLB / USDZ (embedded Base Color / Roughness / Normal)
- OBJ pack (Right arm only): 4 LOD meshes (LOD0-LOD3) - mesh + UVs only (no materials/textures)
- Backup_Files.zip: raw textures + preview HDRI + AXIS_Panel.py redundancy
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Geometry & UV
- Quad-only topology, subdivision-ready, UDIM UVs
- Base mesh: 9,002 verts / 17,952 tris (Subdivision not applied)
- Preview renders use Subdivision Level 3
------------------------------------------------------------
Textures (PBR)
- 8K 32-bit EXR: Displacement, Normal
- 4K: Base Color, Roughness
- 2K: Subsurface / Scatter
------------------------------------------------------------
Requirements
- Blender 4.0 or higher
- Rigify add-on enabled
TECH OVERVIEW
- Blender-native .blend (4.0+) - pose & render ready, real-world scale (1:1, metric)
- PBR (portable workflow): Base Color, Roughness, Normal, Displacement + SSS mask
- Hair: native Blender Particle Hair with Children
- Rig (AXIS / Rigify-based): IK/FK + bone layers panel + automatic driver-driven deformation for muscle/joint realism
- Note: Exports include shapekeys (drivers are Blender-only)
------------------------------------------------------------
Files Included
- .blend (textures packed, Cycles setup, preview HDRI, hair + full rig)
- FBX / GLB / USDZ (embedded Base Color / Roughness / Normal)
- OBJ pack (Right arm only): 4 LOD meshes (LOD0-LOD3) - mesh + UVs only (no materials/textures)
- Backup_Files.zip: raw textures + preview HDRI + AXIS_Panel.py redundancy
------------------------------------------------------------
Geometry & UV
- Quad-only topology, subdivision-ready, UDIM UVs
- Base mesh: 9,002 verts / 17,952 tris (Subdivision not applied)
- Preview renders use Subdivision Level 3
------------------------------------------------------------
Textures (PBR)
- 8K 32-bit EXR: Displacement, Normal
- 4K: Base Color, Roughness
- 2K: Subsurface / Scatter
------------------------------------------------------------
Requirements
- Blender 4.0 or higher
- Rigify add-on enabled






















