V-ARM 01 Muscular Male Hands 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | TheCatEmpire |
| Published: | Feb 04, 2026 |
| Download Size: | 1.1 GB |
| Game Ready: | Yes |
| Polygons: | 17,952 |
| Vertices: | 9,002 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | – |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 57 |
Item Ratings

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V-ARM 01 Muscular Male Hands 3D Model
Realistic male hands and arms for Blender. The main deliverable is the .blend file, which includes the full AXIS Rig (Rigify-based), Particle Hair, and packed PBR textures in one self-contained Blender scene. FBX, GLB, USDZ, and multi-LOD OBJ exports are included as secondary support formats.
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Blender-native model with muscular definition, medium skin tone, and short natural nails. Built for cinematic character renders, product visualization, and jewelry close-ups. The .blend file is where the full rigged Blender workflow lives; export formats are provided for broader pipeline compatibility.
GEOMETRY
- Base mesh: 9,002 verts / 17,952 tris (subdivision not applied)
- Quad-only topology, UDIM UVs
- Preview renders at Subdivision Level 3
TEXTURES (PBR)
- 8K 32-bit EXR: Displacement, Normal
- 4K: Base Color, Roughness
- 2K: Subsurface / Scatter
AXIS RIG (Rigify-based) - .blend only
- IK/FK switching per limb, bone layers panel, driver-driven muscle and joint deformation
- Built on Rigify - no extra addons beyond what ships with Blender
- Compatible with the AXIS Core addon for retargeting animation from Mixamo, ActorCore, Unreal, HumanIK, and DAZ (sold separately)
AXIS PANEL (free with every AXIS model) - .blend only
- IK/FK switching and snap
- Pose tools: reset, copy, paste, mirror, bilateral flip
- Viewport simplify toggle with subdivision and particle density controls
- Rig selector for multi-character scenes
- Bone group visibility toggles, auto-update checker
HAIR
- Particle Hair with Children (.blend only)
REQUIREMENTS
- Blender 4.0 or higher
- Rigify (included with Blender)
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FILES INCLUDED
- .blend - self-contained, all textures packed, preview HDRI included
- FBX / GLB / USDZ - deform bones included, Base Color, Roughness, and Normal map embedded
- OBJ pack - right arm, 4 LOD levels (LOD0-LOD3), mesh and UVs only
- Backup_Files.zip - raw texture files + AXIS_Panel.py addon backup
Note: FBX, GLB, and USDZ exports include deform bones and shapekeys only - no IK/FK controls, no rig panel, no drivers, and no hair. These are Blender-native features.
Part of the VERSA series. Browse the full series on my profile.
Documentation: documentation
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Blender-native model with muscular definition, medium skin tone, and short natural nails. Built for cinematic character renders, product visualization, and jewelry close-ups. The .blend file is where the full rigged Blender workflow lives; export formats are provided for broader pipeline compatibility.
GEOMETRY
- Base mesh: 9,002 verts / 17,952 tris (subdivision not applied)
- Quad-only topology, UDIM UVs
- Preview renders at Subdivision Level 3
TEXTURES (PBR)
- 8K 32-bit EXR: Displacement, Normal
- 4K: Base Color, Roughness
- 2K: Subsurface / Scatter
AXIS RIG (Rigify-based) - .blend only
- IK/FK switching per limb, bone layers panel, driver-driven muscle and joint deformation
- Built on Rigify - no extra addons beyond what ships with Blender
- Compatible with the AXIS Core addon for retargeting animation from Mixamo, ActorCore, Unreal, HumanIK, and DAZ (sold separately)
AXIS PANEL (free with every AXIS model) - .blend only
- IK/FK switching and snap
- Pose tools: reset, copy, paste, mirror, bilateral flip
- Viewport simplify toggle with subdivision and particle density controls
- Rig selector for multi-character scenes
- Bone group visibility toggles, auto-update checker
HAIR
- Particle Hair with Children (.blend only)
REQUIREMENTS
- Blender 4.0 or higher
- Rigify (included with Blender)
---
FILES INCLUDED
- .blend - self-contained, all textures packed, preview HDRI included
- FBX / GLB / USDZ - deform bones included, Base Color, Roughness, and Normal map embedded
- OBJ pack - right arm, 4 LOD levels (LOD0-LOD3), mesh and UVs only
- Backup_Files.zip - raw texture files + AXIS_Panel.py addon backup
Note: FBX, GLB, and USDZ exports include deform bones and shapekeys only - no IK/FK controls, no rig panel, no drivers, and no hair. These are Blender-native features.
Part of the VERSA series. Browse the full series on my profile.
Documentation: documentation






















