Realistic Neutral Arms - Cinematic Edition 3D Model

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | TheCatEmpire |
| Published: | Jan 16, 2025 |
| Download Size: | 69.2 MB |
| Game Ready: | – |
| Polygons: | 17,120 |
| Vertices: | 8,586 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | – |
| Rigged: | Yes |
| Animated: | – |
Included Formats
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| Favorites: | 0 |
| Likes: | 2 |
| Views: | 639 |
Item Ratings

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Realistic Neutral Arms - Cinematic Edition 3D Model
Realistic Neutral Arms
OMNIA Cinematic Edition | Optimized for Blender 4+ (Cycles)
Fully rigged realistic arms designed for cinematic production, still renders, and high-detail animation in Blender Cycles.
Built with the OMNIA System.
The model features balanced, athletic arms with soft anatomical definition and a neutral skin tone. Subtle veins and surface texture add realism, complemented by short, natural nails and smooth shading suitable for a wide range of character types.
--------------------------------------------------
GEOMETRY & TOPOLOGY
--------------------------------------------------
• High-resolution sculpted topology
• Multiresolution modifier with 3 sculpt detail levels
• Clean quad-based mesh (no n-gons)
• Well-organized UVs for accurate baking and texture control
Base Mesh:
• 8,586 vertices
• 17,120 triangles
Multires Mesh:
• 548,034 vertices
• 1,095,680 triangles
--------------------------------------------------
TEXTURES & SHADING
--------------------------------------------------
• Fine surface detail baked into 8K displacement and normal maps
• 4K PBR textures: Albedo, Roughness, Specular, and related maps
• Optimized for realistic lighting and physically accurate shading
--------------------------------------------------
RIG SYSTEM
--------------------------------------------------
AXIS Rig System Rigify-based
• Advanced IK/FK setup for arms and partial torso
• Bone-driven shape key corrections for smooth and natural deformation
• Organized bone layers and constraints to prevent distortion
• Fully compatible with the AXIS Core Addon
--------------------------------------------------
AXIS CORE ADDON (NOT INCLUDED)
--------------------------------------------------
Optional addon extending animation and retargeting workflows.
• Integrated retarget engine compatible with Mixamo, ActorCore, Unreal, HumanIK, and DAZ Genesis 9/8/3
• Pose & Animation Library with viewport thumbnail previews
• Quick Load & Bake tools for automatic FBX / GLTF retargeting
• Advanced pose tools for resetting, mirroring, and managing IK/FK transitions
Available on The Cat Empire Gumroad store.
Search for: AXIS Core Addon
--------------------------------------------------
HAIR SYSTEM
--------------------------------------------------
Particle Hair System
• Full particle-based setup for realistic arm hair
• Editable hair materials optimized for Cycles
--------------------------------------------------
MATERIALS
--------------------------------------------------
• Physically based materials using Principled BSDF
• Fully editable and organized node groups for fine tuning
• Material zones include arms and nails
--------------------------------------------------
INCLUDED FILES
--------------------------------------------------
• .blend file with all rigs, materials, and configurations
• textures.zip containing all texture maps
• AXIS_Panel.py – Backup copy of the bone-layer panel integrated directly into the scene
--------------------------------------------------
DOCUMENTATION
--------------------------------------------------
Full workflow documentation available on:
A. Solano – OMNIA / AXIS Documentation (Google Sites)
--------------------------------------------------
OTHER VERSIONS
--------------------------------------------------
Real-Time and Customizable Editions may be available separately.
Check the author profile for other published versions.
OMNIA Cinematic Edition | Optimized for Blender 4+ (Cycles)
Fully rigged realistic arms designed for cinematic production, still renders, and high-detail animation in Blender Cycles.
Built with the OMNIA System.
The model features balanced, athletic arms with soft anatomical definition and a neutral skin tone. Subtle veins and surface texture add realism, complemented by short, natural nails and smooth shading suitable for a wide range of character types.
--------------------------------------------------
GEOMETRY & TOPOLOGY
--------------------------------------------------
• High-resolution sculpted topology
• Multiresolution modifier with 3 sculpt detail levels
• Clean quad-based mesh (no n-gons)
• Well-organized UVs for accurate baking and texture control
Base Mesh:
• 8,586 vertices
• 17,120 triangles
Multires Mesh:
• 548,034 vertices
• 1,095,680 triangles
--------------------------------------------------
TEXTURES & SHADING
--------------------------------------------------
• Fine surface detail baked into 8K displacement and normal maps
• 4K PBR textures: Albedo, Roughness, Specular, and related maps
• Optimized for realistic lighting and physically accurate shading
--------------------------------------------------
RIG SYSTEM
--------------------------------------------------
AXIS Rig System Rigify-based
• Advanced IK/FK setup for arms and partial torso
• Bone-driven shape key corrections for smooth and natural deformation
• Organized bone layers and constraints to prevent distortion
• Fully compatible with the AXIS Core Addon
--------------------------------------------------
AXIS CORE ADDON (NOT INCLUDED)
--------------------------------------------------
Optional addon extending animation and retargeting workflows.
• Integrated retarget engine compatible with Mixamo, ActorCore, Unreal, HumanIK, and DAZ Genesis 9/8/3
• Pose & Animation Library with viewport thumbnail previews
• Quick Load & Bake tools for automatic FBX / GLTF retargeting
• Advanced pose tools for resetting, mirroring, and managing IK/FK transitions
Available on The Cat Empire Gumroad store.
Search for: AXIS Core Addon
--------------------------------------------------
HAIR SYSTEM
--------------------------------------------------
Particle Hair System
• Full particle-based setup for realistic arm hair
• Editable hair materials optimized for Cycles
--------------------------------------------------
MATERIALS
--------------------------------------------------
• Physically based materials using Principled BSDF
• Fully editable and organized node groups for fine tuning
• Material zones include arms and nails
--------------------------------------------------
INCLUDED FILES
--------------------------------------------------
• .blend file with all rigs, materials, and configurations
• textures.zip containing all texture maps
• AXIS_Panel.py – Backup copy of the bone-layer panel integrated directly into the scene
--------------------------------------------------
DOCUMENTATION
--------------------------------------------------
Full workflow documentation available on:
A. Solano – OMNIA / AXIS Documentation (Google Sites)
--------------------------------------------------
OTHER VERSIONS
--------------------------------------------------
Real-Time and Customizable Editions may be available separately.
Check the author profile for other published versions.






















