Realistic Neutral Arms - Real-time Edition 3D Model

Not Rated Yet









! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

Add to Collection

0 Likes
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | TheCatEmpire |
| Published: | Feb 18, 2025 |
| Download Size: | 214.2 MB |
| Game Ready: | Yes |
| Polygons: | 17,120 |
| Vertices: | 8,586 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | – |
Included Formats
Statistics
| Favorites: | 0 |
| Likes: | 0 |
| Views: | 205 |
Item Ratings

Not Rated Yet
Realistic Neutral Arms - Real-time Edition 3D Model
Realistic Neutral Arms
Real-Time Edition | Optimized for Blender 4+ EEVEE Next
Fully rigged realistic arms optimized for real-time rendering, animation, and interactive projects in Blender’s Eevee Next.
Built with the OMNIA 2 Rig System and enhanced by the OMNIA Pro Add-on, this edition provides fast performance, efficient topology, and seamless retargeting compatibility with major animation platforms.
Balanced, athletic arms with soft anatomical detail and neutral skin tone. Subtle veins and surface texture add realism, with short, natural nails and smooth shading suitable for any character type.
________________
Optimized Topology
* Clean quad-based mesh, no n-gons
* Lightweight geometry optimized for real-time use
* Well-organized UVs for clean texture baking
* 8 586 Vertices / 17 120 Triangles (Base Mesh)
________________
Optimized Textures
* Baked high-resolution normal maps for sculpted detail
* PBR textures in 4 K: Albedo, Roughness, Specular, etc.
* Balanced for maximum quality and performance in Eevee
________________
OMNIA Rig System v2 (Rigify-Based)
* Advanced IK/FK rig for arms and partial torso
* Bone-driven shape key corrections for smooth deformation
* Organized bone layers and constraints to avoid distortion
* Fully compatible with OMNIA Pro Pose & Animation Library
________________
OMNIA Pro Add-on (Bundled)
* Integrated retarget engine compatible with Mixamo, ActorCore, Unreal, HumanIK, and DAZ Genesis 9/8/3
* Pose & Animation Library with viewport thumbnail previews
* Quick Load & Bake tool for automatic FBX/GLTF retargeting
* Advanced Pose Tools for resetting, mirroring, and managing IK/FK transitions directly within the rig.
________________
Advanced Materials
* Principled BSDF materials optimized for Eevee Next
* Material zones include arms and nails
________________
Render Settings
* Preconfigured for Eevee Next (4.2+)
* Lighting and shading balanced for real-time performance
* Fully compatible with Blender 4+
________________
Included Files
* .blend file with all rigs, materials, and configurations
* UNZIP_FIRST.zip containing textures and the OMNIA Pro Add-on
________________
Documentation
Full guide and workflow overview: sites.google. com/view/a-solano/documentation
________________
Other Versions
If you’re looking for the Customizable or Cinematic Edition, check my profile for the available listing.
If not yet published, it may still be in development.
________________
Support
Questions or issues? Feel free to contact me anytime.
Real-Time Edition | Optimized for Blender 4+ EEVEE Next
Fully rigged realistic arms optimized for real-time rendering, animation, and interactive projects in Blender’s Eevee Next.
Built with the OMNIA 2 Rig System and enhanced by the OMNIA Pro Add-on, this edition provides fast performance, efficient topology, and seamless retargeting compatibility with major animation platforms.
Balanced, athletic arms with soft anatomical detail and neutral skin tone. Subtle veins and surface texture add realism, with short, natural nails and smooth shading suitable for any character type.
________________
Optimized Topology
* Clean quad-based mesh, no n-gons
* Lightweight geometry optimized for real-time use
* Well-organized UVs for clean texture baking
* 8 586 Vertices / 17 120 Triangles (Base Mesh)
________________
Optimized Textures
* Baked high-resolution normal maps for sculpted detail
* PBR textures in 4 K: Albedo, Roughness, Specular, etc.
* Balanced for maximum quality and performance in Eevee
________________
OMNIA Rig System v2 (Rigify-Based)
* Advanced IK/FK rig for arms and partial torso
* Bone-driven shape key corrections for smooth deformation
* Organized bone layers and constraints to avoid distortion
* Fully compatible with OMNIA Pro Pose & Animation Library
________________
OMNIA Pro Add-on (Bundled)
* Integrated retarget engine compatible with Mixamo, ActorCore, Unreal, HumanIK, and DAZ Genesis 9/8/3
* Pose & Animation Library with viewport thumbnail previews
* Quick Load & Bake tool for automatic FBX/GLTF retargeting
* Advanced Pose Tools for resetting, mirroring, and managing IK/FK transitions directly within the rig.
________________
Advanced Materials
* Principled BSDF materials optimized for Eevee Next
* Material zones include arms and nails
________________
Render Settings
* Preconfigured for Eevee Next (4.2+)
* Lighting and shading balanced for real-time performance
* Fully compatible with Blender 4+
________________
Included Files
* .blend file with all rigs, materials, and configurations
* UNZIP_FIRST.zip containing textures and the OMNIA Pro Add-on
________________
Documentation
Full guide and workflow overview: sites.google. com/view/a-solano/documentation
________________
Other Versions
If you’re looking for the Customizable or Cinematic Edition, check my profile for the available listing.
If not yet published, it may still be in development.
________________
Support
Questions or issues? Feel free to contact me anytime.






















