Natalia - Realistic 3D Character - Real-Time Edition

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | TheCatEmpire |
| Published: | Jan 13, 2025 |
| Download Size: | 890.2 MB |
| Game Ready: | Yes |
| Polygons: | 418,352 |
| Vertices: | 273,053 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | – |
Included Formats
Statistics
| Favorites: | 3 |
| Likes: | 3 |
| Views: | 1,533 |
Item Ratings

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Natalia - Realistic 3D Character - Real-Time Edition
Blender-native photoreal female character for Eevee Next - real-time optimized geometry, 4K UDIM textures, haircards, AXIS Rig with IK/FK and shapekey-driven deformation, full body material zones. Blender-native, no other format exports.
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A complete real-time female character ready to animate in Eevee Next. Refined geometry, UDIM UV layout, haircards hair system, and a full AXIS Rig (Rigify-based) with IK/FK and bone-driven shapekey corrections.
TOPOLOGY
- Base mesh: ~273,053 verts / ~418,352 tris
- Refined geometry for real-time use and efficient deformation
- Quad-only, no n-gons, UDIM UV layout
TEXTURES (PBR)
- 4K UDIM: body diffuse and normal maps
- 1K-2K: auxiliary textures for detail and efficiency
- Balanced for high visual fidelity with minimal performance cost in Eevee Next
AXIS RIG (Rigify-based)
- Advanced IK/FK rig for the full body
- Bone-driven shapekey corrections for smooth deformation
- Organized bone layers and constraints
- Compatible with the AXIS Core addon for retargeting Mixamo, ActorCore, Unreal, HumanIK, and DAZ animations (sold separately)
AXIS PANEL (free with every AXIS model)
- IK/FK switching and snap, pose tools, viewport simplify, rig selector, auto-update checker
HAIR
- Haircards system optimized for real-time rendering
- Textures fine-tuned for Eevee Next
MATERIALS
- Principled BSDF optimized for Eevee Next
- Material zones: skin, eyes, mouth, lashes, hair, clothes, tear
REQUIREMENTS
- Blender 4.0 or higher
- Rigify (included with Blender)
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FILES INCLUDED
- Blender/.blend - self-contained, all textures embedded
- Backup_Files.zip - raw textures + AXIS_Panel.py backup
Part of the OMNIA series. Browse the full series on my profile.
Documentation: documentation
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A complete real-time female character ready to animate in Eevee Next. Refined geometry, UDIM UV layout, haircards hair system, and a full AXIS Rig (Rigify-based) with IK/FK and bone-driven shapekey corrections.
TOPOLOGY
- Base mesh: ~273,053 verts / ~418,352 tris
- Refined geometry for real-time use and efficient deformation
- Quad-only, no n-gons, UDIM UV layout
TEXTURES (PBR)
- 4K UDIM: body diffuse and normal maps
- 1K-2K: auxiliary textures for detail and efficiency
- Balanced for high visual fidelity with minimal performance cost in Eevee Next
AXIS RIG (Rigify-based)
- Advanced IK/FK rig for the full body
- Bone-driven shapekey corrections for smooth deformation
- Organized bone layers and constraints
- Compatible with the AXIS Core addon for retargeting Mixamo, ActorCore, Unreal, HumanIK, and DAZ animations (sold separately)
AXIS PANEL (free with every AXIS model)
- IK/FK switching and snap, pose tools, viewport simplify, rig selector, auto-update checker
HAIR
- Haircards system optimized for real-time rendering
- Textures fine-tuned for Eevee Next
MATERIALS
- Principled BSDF optimized for Eevee Next
- Material zones: skin, eyes, mouth, lashes, hair, clothes, tear
REQUIREMENTS
- Blender 4.0 or higher
- Rigify (included with Blender)
---
FILES INCLUDED
- Blender/.blend - self-contained, all textures embedded
- Backup_Files.zip - raw textures + AXIS_Panel.py backup
Part of the OMNIA series. Browse the full series on my profile.
Documentation: documentation






















