
Natalia - Realistic 3D Character - Real-Time Edition

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | TheCatEmpire |
Published: | Jan 13, 2025 |
Download Size: | 457.9 MB |
Game Ready: | Yes |
Polygons: | 418,352 |
Vertices: | 273,053 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | Yes |
Animated: | – |
Included Formats
Statistics
Favorites: | 3 |
Likes: | 3 |
Views: | 1,109 |
Item Ratings

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Natalia - Realistic 3D Character - Real-Time Edition
Natalia – Realistic 3D Character
Real-Time Edition | Optimized for Blender 4+ EEVEE
A fully rigged 3D character crafted for real-time rendering in Blender's Eevee Next (4.2+).
Designed for interactive projects, animation, games, and previews where performance and responsiveness are the priority.
---
Optimized Topology
- Clean quad-based mesh topology, no n-gons
- Refined geometry for smooth deformations
- Recommended: apply one Subdivision level for enhanced shading
- UDIM-based UV layout for multi-tile texturing
- About 273,053 vertices in the scene
Optimized Textures
- 4K UDIM textures for body diffuse and normal maps
- All other textures between 1K–2K depending on detail and asset type
- Balanced for high visual fidelity with minimal performance impact
OMNIA Rig System v2 (Rigify-Based)
- Powered by OMNIA, my advanced custom rig built on Rigify foundations
- IK/FK switch for arms and legs
- Bone-driven shapekey corrections for natural deformation
- Custom bone layers and constraints to prevent distortion
- Full-featured Facial Rig with phoneme support and modular expression controls
OMNIA Basics Tools Panel
- Custom Blender panel to access all core rig functions quickly
- IK/FK toggles, visibility layers, simplify control, snapping tools and pose resets
- Toggle visibility of rig modules and facial guides
- Essential for streamlined animation workflows
Facial System
- Facial widget system inspired by industry tools (MetaHuman, Reallusion)
- Over 50 intuitive viewport controllers
- Independent modules: lips, tongue, jaw, expressions, visemes
- Micro-deformers for polishing and expression refinement
-Modular layout, clean viewport experience
Hair System
- Haircards setup for optimized real-time rendering
- Textures designed for fast rendering in Eevee
Advanced Materials
- Physically-based materials using Principled BSDF
- Clean, grouped node networks for easy editing
I- ncludes material zones for skin, eyes, mouth, brows-lashes, hair, clothes, and tear
Render Settings
- Preconfigured for Eevee Next out of the box
- Optimized lighting and shading for real-time performance
- Compatible with Blender 4+ (best results in Eevee Next 4.2+)
---
Included Files
- .blend file with all settings, rigs, and systems preloaded
- UNZIP_FIRST.zip – includes all textures, wrinkle maps, and OMNIA scripts
- Embedded OMNIA Panel tools in the .blend (with external backup included)
- Documentation available online (English)
---
Documentation
Please read the online documentation before purchasing if you’re unsure about compatibility or usage.
sites.google. com/view/a-solano/omniav2
---
Other Versions
If you're looking for the Cinematic Edition of this character, check my profile for available editions.
If it’s not listed yet, it may still be in development.
---
Support
Questions or issues? Feel free to contact me anytime.
Real-Time Edition | Optimized for Blender 4+ EEVEE
A fully rigged 3D character crafted for real-time rendering in Blender's Eevee Next (4.2+).
Designed for interactive projects, animation, games, and previews where performance and responsiveness are the priority.
---
Optimized Topology
- Clean quad-based mesh topology, no n-gons
- Refined geometry for smooth deformations
- Recommended: apply one Subdivision level for enhanced shading
- UDIM-based UV layout for multi-tile texturing
- About 273,053 vertices in the scene
Optimized Textures
- 4K UDIM textures for body diffuse and normal maps
- All other textures between 1K–2K depending on detail and asset type
- Balanced for high visual fidelity with minimal performance impact
OMNIA Rig System v2 (Rigify-Based)
- Powered by OMNIA, my advanced custom rig built on Rigify foundations
- IK/FK switch for arms and legs
- Bone-driven shapekey corrections for natural deformation
- Custom bone layers and constraints to prevent distortion
- Full-featured Facial Rig with phoneme support and modular expression controls
OMNIA Basics Tools Panel
- Custom Blender panel to access all core rig functions quickly
- IK/FK toggles, visibility layers, simplify control, snapping tools and pose resets
- Toggle visibility of rig modules and facial guides
- Essential for streamlined animation workflows
Facial System
- Facial widget system inspired by industry tools (MetaHuman, Reallusion)
- Over 50 intuitive viewport controllers
- Independent modules: lips, tongue, jaw, expressions, visemes
- Micro-deformers for polishing and expression refinement
-Modular layout, clean viewport experience
Hair System
- Haircards setup for optimized real-time rendering
- Textures designed for fast rendering in Eevee
Advanced Materials
- Physically-based materials using Principled BSDF
- Clean, grouped node networks for easy editing
I- ncludes material zones for skin, eyes, mouth, brows-lashes, hair, clothes, and tear
Render Settings
- Preconfigured for Eevee Next out of the box
- Optimized lighting and shading for real-time performance
- Compatible with Blender 4+ (best results in Eevee Next 4.2+)
---
Included Files
- .blend file with all settings, rigs, and systems preloaded
- UNZIP_FIRST.zip – includes all textures, wrinkle maps, and OMNIA scripts
- Embedded OMNIA Panel tools in the .blend (with external backup included)
- Documentation available online (English)
---
Documentation
Please read the online documentation before purchasing if you’re unsure about compatibility or usage.
sites.google. com/view/a-solano/omniav2
---
Other Versions
If you're looking for the Cinematic Edition of this character, check my profile for available editions.
If it’s not listed yet, it may still be in development.
---
Support
Questions or issues? Feel free to contact me anytime.