
Beach Toy Set - Bucket, Spade and Rake

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Vendor: | TheRayToaster |
Published: | May 07, 2024 |
Items Included: | 3 |
Combined Value: | $15.00 |
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Beach Toy Set - Bucket, Spade and Rake
Toy Beach Bucket, Spade and Rake set
3 Beach toys (Created in Blender 4.0.2):
1 Bucket with Handle that can be rotated
1 Spade
1 Rake
The beach toys are at real world scale(LxWxD) of:
Bucket 12.8cm(L), Top Diameter 14cm, Bottom Diameter 9.2cm / 5"(L), Top Diameter 5.5", Bottom Diameter 3.6"
Spade 20.7 x 7.26 x 2.03cm / 8.1 x 2.8 x .79" Inches
Rake 19.7 x 6.6 x 2.55cm / 7.7 x 2.59 x 1" Inches
The objects have been UV Unwrapped
Preview Images were rendered with Blender 4.0.2 / Cycles
Polygon / Vertex count for each model:
Bucket / Handle Low Poly (Sub Div 1) : Polygons - 3,600 Vertices - 3,602 / Polygons - 3,072 Vertices - 3,070
Bucket / Handle Medium Poly (Sub Div 2) : Polygons - 14,400 Vertices - 14,402 / Polygons - 12,288 Vertices - 12,286
Bucket / Handle High Poly (Sub Div 3) : Polygons - 57,600 Vertices - 57,602 / Polygons - 49,152 Vertices - 49,150
Spade Low Poly (Sub Div 1) : Polygons - 2,744 Vertices - 2,744
Spade Medium Poly (Sub Div 2) : Polygons - 10,976 Vertices - 10,976
Spade High Poly (Sub Div 3) : Polygons - 43,904 Vertices - 43,904
Rake Low Poly ( Sub Div 1) : Polygons - 2,960 Vertices - 2,960
Rake Medium Poly (Sub Div 2) : Polygons - 11,840 Vertices - 11,840
Rake High Poly (Sub Div 3) : Polygons - 47,360 Vertices - 47,360
The Beach_Bucket.zip file contains the following:
Bucket/blend/
Beach_Bucket.blend
Bucket/fbx/
Beach_Bucket_HighPoly.fbx
Beach_Bucket_LowPoly.fbx
Beach_Bucket_MedPoly.fbx
Bucket/obj/
Beach_Bucket_HighPoly.mtl
Beach_Bucket_HighPoly.obj
Beach_Bucket_LowPoly.mtl
Beach_Bucket_LowPoly.obj
Beach_Bucket_MedPoly.mtl
Beach_Bucket_MedPoly.obj
The Beach_Rake.zip file contains the following:
Rake/blend
Beach_Rake.blend
Rake/fbx
Beach_Rake_HighPoly.fbx
Beach_Rake_LowPoly.fbx
Beach_Rake_MedPoly.fbx
Rake/obj/
Beach_Rake_HighPoly.mtl
Beach_Rake_HighPoly.obj
Beach_Rake_LowPoly.mtl
Beach_Rake_LowPoly.obj
Beach_Rake_MedPoly.mtl
Beach_Rake_MedPoly.obj
The Beach_Spade.zip file contains the following:
Spade/blend
Beach_Spade.blend
Spade/fbx
Beach_Spade_HighPoly.fbx
Beach_Spade_LowPoly.fbx
Beach_Spade_MedPoly.fbx
Spade/obj/
Beach_Spade_HighPoly.mtl
Beach_Spade_HighPoly.obj
Beach_Spade_LowPoly.mtl
Beach_Spade_LowPoly.obj
Beach_Spade_MedPoly.mtl
Beach_Spade_MedPoly.obj
Blender:
Each Beach Toy is in a separate Blend File with the materials shown in the screen shots: Red, Yellow, Green and Blue plastic with subsurface scattering. These are Principled BSDF Materials with no textures.
Each Beach Toy has a Subsurface Modifier intact and not applied
Loading models into a Blender scene:
To load one of the models into your Blender scene from the included .blend files:
1. Open the: File Menu/Append/
2. Navigate to the blend file you want (eg Beach_Spade.blend)
3. Double click the .blend file
4. Open the Object folder
5. Choose the object
6. Click the Append button
7. The Object you chose will now be in your Blender scene
8. For the Bucket, I recommend importing the Bucket Collection, this will make sure the Bucket and it's (child object) Handle is included
FBX/OBJ (Exported from Blender 4.0.2):
For each of the Beach toys in FBX/OBJ format there are 3 versions supplied; A High Poly, Medium Poly and a Low Poly version.
Materials have been exported with the OBJ and FBX files but they may not work correctly in your program and may need setting up, apart from basic roughness setting and diffuse color. There are no textures with these models.
The Bucket and Handle object do not retain their Child/Parent relationship in the OBJ file. This is because the OBJ format does not support hierarchy. The Handle has it's origin in the same position as the bucket, so you will have to fix this in your software if you want to correctly rotate the Handle relative to the Bucket.
3 Beach toys (Created in Blender 4.0.2):
1 Bucket with Handle that can be rotated
1 Spade
1 Rake
The beach toys are at real world scale(LxWxD) of:
Bucket 12.8cm(L), Top Diameter 14cm, Bottom Diameter 9.2cm / 5"(L), Top Diameter 5.5", Bottom Diameter 3.6"
Spade 20.7 x 7.26 x 2.03cm / 8.1 x 2.8 x .79" Inches
Rake 19.7 x 6.6 x 2.55cm / 7.7 x 2.59 x 1" Inches
The objects have been UV Unwrapped
Preview Images were rendered with Blender 4.0.2 / Cycles
Polygon / Vertex count for each model:
Bucket / Handle Low Poly (Sub Div 1) : Polygons - 3,600 Vertices - 3,602 / Polygons - 3,072 Vertices - 3,070
Bucket / Handle Medium Poly (Sub Div 2) : Polygons - 14,400 Vertices - 14,402 / Polygons - 12,288 Vertices - 12,286
Bucket / Handle High Poly (Sub Div 3) : Polygons - 57,600 Vertices - 57,602 / Polygons - 49,152 Vertices - 49,150
Spade Low Poly (Sub Div 1) : Polygons - 2,744 Vertices - 2,744
Spade Medium Poly (Sub Div 2) : Polygons - 10,976 Vertices - 10,976
Spade High Poly (Sub Div 3) : Polygons - 43,904 Vertices - 43,904
Rake Low Poly ( Sub Div 1) : Polygons - 2,960 Vertices - 2,960
Rake Medium Poly (Sub Div 2) : Polygons - 11,840 Vertices - 11,840
Rake High Poly (Sub Div 3) : Polygons - 47,360 Vertices - 47,360
The Beach_Bucket.zip file contains the following:
Bucket/blend/
Beach_Bucket.blend
Bucket/fbx/
Beach_Bucket_HighPoly.fbx
Beach_Bucket_LowPoly.fbx
Beach_Bucket_MedPoly.fbx
Bucket/obj/
Beach_Bucket_HighPoly.mtl
Beach_Bucket_HighPoly.obj
Beach_Bucket_LowPoly.mtl
Beach_Bucket_LowPoly.obj
Beach_Bucket_MedPoly.mtl
Beach_Bucket_MedPoly.obj
The Beach_Rake.zip file contains the following:
Rake/blend
Beach_Rake.blend
Rake/fbx
Beach_Rake_HighPoly.fbx
Beach_Rake_LowPoly.fbx
Beach_Rake_MedPoly.fbx
Rake/obj/
Beach_Rake_HighPoly.mtl
Beach_Rake_HighPoly.obj
Beach_Rake_LowPoly.mtl
Beach_Rake_LowPoly.obj
Beach_Rake_MedPoly.mtl
Beach_Rake_MedPoly.obj
The Beach_Spade.zip file contains the following:
Spade/blend
Beach_Spade.blend
Spade/fbx
Beach_Spade_HighPoly.fbx
Beach_Spade_LowPoly.fbx
Beach_Spade_MedPoly.fbx
Spade/obj/
Beach_Spade_HighPoly.mtl
Beach_Spade_HighPoly.obj
Beach_Spade_LowPoly.mtl
Beach_Spade_LowPoly.obj
Beach_Spade_MedPoly.mtl
Beach_Spade_MedPoly.obj
Blender:
Each Beach Toy is in a separate Blend File with the materials shown in the screen shots: Red, Yellow, Green and Blue plastic with subsurface scattering. These are Principled BSDF Materials with no textures.
Each Beach Toy has a Subsurface Modifier intact and not applied
Loading models into a Blender scene:
To load one of the models into your Blender scene from the included .blend files:
1. Open the: File Menu/Append/
2. Navigate to the blend file you want (eg Beach_Spade.blend)
3. Double click the .blend file
4. Open the Object folder
5. Choose the object
6. Click the Append button
7. The Object you chose will now be in your Blender scene
8. For the Bucket, I recommend importing the Bucket Collection, this will make sure the Bucket and it's (child object) Handle is included
FBX/OBJ (Exported from Blender 4.0.2):
For each of the Beach toys in FBX/OBJ format there are 3 versions supplied; A High Poly, Medium Poly and a Low Poly version.
Materials have been exported with the OBJ and FBX files but they may not work correctly in your program and may need setting up, apart from basic roughness setting and diffuse color. There are no textures with these models.
The Bucket and Handle object do not retain their Child/Parent relationship in the OBJ file. This is because the OBJ format does not support hierarchy. The Handle has it's origin in the same position as the bucket, so you will have to fix this in your software if you want to correctly rotate the Handle relative to the Bucket.
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