
Busty Brunette Woman Leather Suit 3D Model











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Hello, I'm an artistic producer from Latin America. My areas of work are: 3D Modeling, Photography, Music Production and Post-Production.
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
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Busty Brunette Woman Leather Suit 3D Model
Only Quads, no n-gons.
Body: 52.038 polys / 52.995 verts
Hair: 11.976 polys / 14.609 verts
Haircap: 1.100 polys / 1.183 verts
Boots: 17.068 polys / 17.308 verts
Suit: 5.168 polys / 5.363 verts
Suit Details: 1.168 polys / 1.544 verts
Total: 88.508 polys / 93.002 verts
- Originally created with Blender 3.2.0.
- Ready to render with Eevee.
- It renders in a few seconds.
- Fully rigged (standard rig, no inverse kinematics).
- Advanced head bones. (full face, inside the mouth, eyes)
- Realistic skin, PBR, SSS.
- Textures: JPEG 4k.
- No visible UV stretching or obvious seams.
- Model is built to real world scale (1,94m).
- Reading of materials in external folder.
- Alternative version with resources packaged in "All" folder.
- Poses in Assets and Library (Legacy)
- Generic files (fbx, dae, obj, glb) exported directly from the original Blender project. Check compatibility.
- The .blend model loads without errors and positioned at the origin [000].
- Scene objects are organized by layers/Groups.
- No third-party renderer or plug-ins needed.
- All native files and functions are named descriptively and work to the expected standard.
- If some generic format doesn't load correctly, use the "All" folder which gathers all formats and alternative settings in the same place.
Body: 52.038 polys / 52.995 verts
Hair: 11.976 polys / 14.609 verts
Haircap: 1.100 polys / 1.183 verts
Boots: 17.068 polys / 17.308 verts
Suit: 5.168 polys / 5.363 verts
Suit Details: 1.168 polys / 1.544 verts
Total: 88.508 polys / 93.002 verts
- Originally created with Blender 3.2.0.
- Ready to render with Eevee.
- It renders in a few seconds.
- Fully rigged (standard rig, no inverse kinematics).
- Advanced head bones. (full face, inside the mouth, eyes)
- Realistic skin, PBR, SSS.
- Textures: JPEG 4k.
- No visible UV stretching or obvious seams.
- Model is built to real world scale (1,94m).
- Reading of materials in external folder.
- Alternative version with resources packaged in "All" folder.
- Poses in Assets and Library (Legacy)
- Generic files (fbx, dae, obj, glb) exported directly from the original Blender project. Check compatibility.
- The .blend model loads without errors and positioned at the origin [000].
- Scene objects are organized by layers/Groups.
- No third-party renderer or plug-ins needed.
- All native files and functions are named descriptively and work to the expected standard.
- If some generic format doesn't load correctly, use the "All" folder which gathers all formats and alternative settings in the same place.