
Red Hair Female and Leather Suit 3D Model















NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Hello, I'm an artistic producer from Latin America. My areas of work are: 3D Modeling, Photography, Music Production and Post-Production.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
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Favorites: | 21 |
Likes: | 5 |
Views: | 3,161 |
User Ratings


Sep 16, 2021
Excellent work.
Red Hair Female and Leather Suit 3D Model
- Created with Blender 2.91.
- Included BLEND (original), OBJ, FBX, STL and DAE.
- Ready to render with Eevee.
- Fully Rigged (Body, detailed face, clothes, hair).
- Realistic Skin / SSS / PBR.
BODY - Polys:32.029 Verts:33.084
SUIT - Polys:34.706 Verts:36.375
HAIR - Polys:308.560 Verts:360.259
TOTAL - Polys:429.718 Verts:375.295
- Textures JPEG 4096px (most) and 2048px
- No skin hidden under clothing
- Only quads (no tris, no n-gons).
- No visible UV stretching or obvious seams.
- Model is built to real world scale.
- Units used: (m) model is 1,90 m tall.
- Reading of materials in external folder.
- The model loads without errors / at the origin [000].
- No third-party renderer or plug-ins needed.
- Scene objects are organized by layers/Groups.
- Included BLEND (original), OBJ, FBX, STL and DAE.
- Ready to render with Eevee.
- Fully Rigged (Body, detailed face, clothes, hair).
- Realistic Skin / SSS / PBR.
BODY - Polys:32.029 Verts:33.084
SUIT - Polys:34.706 Verts:36.375
HAIR - Polys:308.560 Verts:360.259
TOTAL - Polys:429.718 Verts:375.295
- Textures JPEG 4096px (most) and 2048px
- No skin hidden under clothing
- Only quads (no tris, no n-gons).
- No visible UV stretching or obvious seams.
- Model is built to real world scale.
- Units used: (m) model is 1,90 m tall.
- Reading of materials in external folder.
- The model loads without errors / at the origin [000].
- No third-party renderer or plug-ins needed.
- Scene objects are organized by layers/Groups.