
Stylish Woman in Leather Outfit 3D Model












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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Hello, I'm an artistic producer from Latin America. My areas of work are: 3D Modeling, Photography, Music Production and Post-Production.
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
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Stylish Woman in Leather Outfit 3D Model
Originally created with Blender 2.91 using the Eevee renderer.
SKIN
- Realistic skin (Sub Surface Scattering).
- Textures (Diffuse, Specular, Normal, Bump, SSS).
- Textures format in JPEG.
- Most textures are 4096px and some 2048px
No skin hidden under clothing
GEOMETRY
- Only quads (no tris, no n-gons).
- No visible UV stretching or obvious seams.
- Model is built to real world scale.
- Units used: (cm) model is 188 cm tall.
- All mesh objects are editable poly with modifier stack intact.
RIG
- Full Body. Additional bones for anatomical distortions.
- Full facial rig controls.
SCENE
- Ready to render with Eevee (lights and cameras).
- Render in a few seconds.
- Reading of materials in external folder.
- FBX, STL, DAE and OBJ files exported from the BLEND file.
- All preview images are rendered with Eevee.
- Product is ready to render as previews.
- The model loads without errors and ready to render.
- Model (body) positioned at the origin [000].
- Scene objects are organized by layers/Groups.
- No third-party renderer or plug-ins needed.
- All objects individually named and in appropriate layers.
- All files and functions are named descriptively and work to the expected standard.
SKIN
- Realistic skin (Sub Surface Scattering).
- Textures (Diffuse, Specular, Normal, Bump, SSS).
- Textures format in JPEG.
- Most textures are 4096px and some 2048px
No skin hidden under clothing
GEOMETRY
- Only quads (no tris, no n-gons).
- No visible UV stretching or obvious seams.
- Model is built to real world scale.
- Units used: (cm) model is 188 cm tall.
- All mesh objects are editable poly with modifier stack intact.
RIG
- Full Body. Additional bones for anatomical distortions.
- Full facial rig controls.
SCENE
- Ready to render with Eevee (lights and cameras).
- Render in a few seconds.
- Reading of materials in external folder.
- FBX, STL, DAE and OBJ files exported from the BLEND file.
- All preview images are rendered with Eevee.
- Product is ready to render as previews.
- The model loads without errors and ready to render.
- Model (body) positioned at the origin [000].
- Scene objects are organized by layers/Groups.
- No third-party renderer or plug-ins needed.
- All objects individually named and in appropriate layers.
- All files and functions are named descriptively and work to the expected standard.