
Woman in Blue Metallic Armor 3D Model
















NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Hello, I'm an artistic producer from Latin America. My areas of work are: 3D Modeling, Photography, Music Production and Post-Production.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | thesouza |
Published: | Jul 12, 2021 |
Download Size: | 165 MB |
Game Ready: | Yes |
Polygons: | 273,852 |
Vertices: | 288,363 |
3D Scan: | No |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | Yes |
Animated: | No |
Statistics
Favorites: | 4 |
Likes: | 1 |
Views: | 339 |
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Woman in Blue Metallic Armor 3D Model
Originally created with Blender 2.91 using the Eevee renderer.
- Realistic skin PBR
- Textures format in JPEG.
- Most textures are 4096px and some 2048px
- UV mapped with non-overlapping (head and hair) and overlapping (clothing) textures.
- No visible UV stretching or obvious seams.
- Model is built to real world scale.
- Units used: (m) model is 182 m tall.
- All mesh objects are editable poly with modifier stack intact.
- Rigged / Full Body. Additional bones for anatomical distortions.
- Full facial rig controls including tongue and teeth.
- Ready to render with Eevee (lights and cameras).
- Render in a few seconds.
- Reading of materials in external folder.
- FBX, DAE, STL and OBJ files exported from the BLEND file.
- All preview images are rendered with Eevee.
- Product is ready to render as previews.
- The model loads without errors and ready to render.
- Model positioned at the origin [000].
- Scene objects are organized by layers/Groups.
- No third-party renderer or plug-ins needed.
- All objects individually named and in appropriate layers.
- All files and functions are named descriptively and work to the expected standard.
- Realistic skin PBR
- Textures format in JPEG.
- Most textures are 4096px and some 2048px
- UV mapped with non-overlapping (head and hair) and overlapping (clothing) textures.
- No visible UV stretching or obvious seams.
- Model is built to real world scale.
- Units used: (m) model is 182 m tall.
- All mesh objects are editable poly with modifier stack intact.
- Rigged / Full Body. Additional bones for anatomical distortions.
- Full facial rig controls including tongue and teeth.
- Ready to render with Eevee (lights and cameras).
- Render in a few seconds.
- Reading of materials in external folder.
- FBX, DAE, STL and OBJ files exported from the BLEND file.
- All preview images are rendered with Eevee.
- Product is ready to render as previews.
- The model loads without errors and ready to render.
- Model positioned at the origin [000].
- Scene objects are organized by layers/Groups.
- No third-party renderer or plug-ins needed.
- All objects individually named and in appropriate layers.
- All files and functions are named descriptively and work to the expected standard.