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Horrific Render Contest 5 – $3,800 In Prizes – Ends October 31st»  click for contest rules and prizes  «

Winter Material Shaders

Customer Rating: 5.0
5.0 Stars |1 Rating
Winter Material Shaders Daz Content
Winter Material Shaders Daz Content
Winter Material Shaders Daz Content
Winter Material Shaders Daz Content
Winter Material Shaders Daz Content
Winter Material Shaders Daz Content
User Artwork (2)
Render by TheSte89
Render by TheSte89
$3.90
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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TheSte89
TheSte89Italy flag
Karma: 1,456|Joined: 2024|

I'm a newbie artist. Although I know I'm still have a lot to learn, I'm having fun in drawing and modeling what's hiding in the deepest and most creative corners of my mind, facing new challenges step by step. My models are really cheap, just a symbolic prize to let me grow up as an artist

I'm the creator of the North Star Goddes, who you can eventually find here:
theste89
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License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

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Customer Rating: 5.01 Rating
Customer Rating: 5
5 Stars|Dec 21, 2024
beachlegs
Wonderful shaders thank you my friend smile

Winter Material Shaders

It's Winter, and with Winter it comes Winter render times!
If you're looking for shaders that recall Winter or, more in general, cold places (like icelands or snowy fantasy environments), you're in the right place.

Here's a set of 5 Shaders winter themed. You can adjust the single values for a very personal use, depending on what you need. If you're a newbie artist, let me show you how!

This pack includes:

- A simple snow shader Mat
- A melting snow effect Mat (with opacity)
- A crystal shader Mat (you can use it for single glass props or for a fantasy wall, opacity included)
- An ice shader Mat
- A snowy mountain shader Mat
- A pdf guide for newbie artists in the documentation folder

The displacement value of all these mats is set to 0, but you can activate it for a better and more detailed result.


HOW TO APPLY THE SHADERS:

- Select the prop you need to texturize
- Go to the surface panel of the prop
- Select the prop's default surface
- From your content library, double click on the shader you wish to apply (or click and drag to the object)
- The shader is now applied

I put a very little guide in the documentation folder to explain you more in details how to apply the shaders and how to modify their values, according with the effect you need to create

If you experience any issue, please contact me and I'll solve it as soon as possible!

**UPDATE 12/22/2024**
Fixed the directories of some maps. All the maps have been tested and are now perfectly working
processing
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