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Horrific Render Contest 5 – $3,800 In Prizes – Ends October 31st»  click for contest rules and prizes  «

Siege Tower Battering-Ram 3D Model

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Siege Tower Battering-Ram 3D Model
Siege Tower Battering-Ram 3D Model
Siege Tower Battering-Ram 3D Model
Siege Tower Battering-Ram 3D Model
Siege Tower Battering-Ram 3D Model
Siege Tower Battering-Ram 3D Model
Siege Tower Battering-Ram 3D Model
Siege Tower Battering-Ram 3D Model
Siege Tower Battering-Ram 3D Model
Siege Tower Battering-Ram 3D Model
Siege Tower Battering-Ram 3D Model
Siege Tower Battering-Ram 3D Model
Siege Tower Battering-Ram 3D Model
Siege Tower Battering-Ram 3D Model
Siege Tower Battering-Ram 3D Model
Siege Tower Battering-Ram 3D Model
$5.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Heyhoo, My name is Thomas and i'am from hungary, i live in Budapest and i love modelling.:) I working most in 3ds max, zbrush, substance painter, Photoshop. Hope you will like my stuffs, have a nice day/night:)

Anytime if you need help, then i am happy to help you, I also make custom orders!
Here is my link intergalactic_supply_yard/
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

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Siege Tower Battering-Ram 3D Model

It was Made in 3ds max ,zbrush and texturing in substance painter .
In the pack are 1 texture folder .
I'll hope you will like it :)
The textures are included in the zip file .
It is made for like rts games and for good scenes , it is good for ancient or medieval age . it is up to you
The pictures was rendered in Marmoset toolbag 3

There are 4 file formats versoin 2014/2015

DAE
OBJ and mtl
FBX
3DS
The size is 2048x2048.

The siege tower and the battering ram has 1 material ,so the 2 mesh use 1 material

material name : Mat

There are 8 textures

1 basecolor
1 opacity
1 normal map
1 metallic
1 roughness
1 AO (ambient acclusion)
1 Specular
1 Emissive( you can use that for faction color )
processing
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