
Hands 3D Model







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I work with independents and small businesses to create visuals for products and promotional material. My clients are based all over the world as well as locally here in the states. The type of products that I’ve been hired to create always vary from business to business and having worked on a variety of projects with roles such as asset creation for shorts and games, rigging for characters and vehicles, scene design for several productions, and other pipeline patching roles; my background as a 3D generalist allows for each client’s brand and every new product to be unique.
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
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Hands 3D Model
Description
A very useful body part to have hanging around in case it needs to be attached to someone. This is one of the base models that I'm making to build my model library so that creating characters can be a much quicker and effective process. Hands are tricky to model as they have a lot of minor details that need to be self-contained in the hand and not add large vertex counts to the rest of the character model. It presents a challenge, but once you've got a base like this hand it can be attached to numerous models to save time.
Specifics
Software: Blender 2.8
Resources and References used
- Hand anatomy images
- Review of other hand model topology for inspiration
- Pictures of hands both my own and from google images
A very useful body part to have hanging around in case it needs to be attached to someone. This is one of the base models that I'm making to build my model library so that creating characters can be a much quicker and effective process. Hands are tricky to model as they have a lot of minor details that need to be self-contained in the hand and not add large vertex counts to the rest of the character model. It presents a challenge, but once you've got a base like this hand it can be attached to numerous models to save time.
Specifics
Software: Blender 2.8
Resources and References used
- Hand anatomy images
- Review of other hand model topology for inspiration
- Pictures of hands both my own and from google images