
Best Bear (Brown Bear) 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Virtual creator |
Published: | Jun 12, 2019 |
Download Size: | 69.4 MB |
Game Ready: | – |
Polygons: | 9,818 |
Vertices: | 8,746 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | – |
Rigged: | Yes |
Animated: | Yes |
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Favorites: | 0 |
Likes: | 0 |
Views: | 379 |
Item Ratings

Not Rated Yet
Best Bear (Brown Bear) 3D Model
3D animated Wild Bear
Beautiful CGI grizzly bear for 3ds max.
Already rigged and animated.
Walking to running animation.
Gum display through morphing.
Good topology.
4096 pixel diffuse, specular and bump maps.
Fur disablement option.
Useful in games or movies.
Ready to render.
All objects named.
Layer management.
Low price.
Money back guarantee.
Note:
When opening file, if you see some message saying that a map is missing ,you can ignore that, because nothing is missing.
Fur will be very demanding on machine. A single frame can take minutes to render depending on angle and distance. A top machine is recommended.
The obj format is not rigged or animated, nor does it have fur, but it has all mapping coordinates. In the obj file you need to apply the attached maps manually to the objects.
The fbx format is rigged and animated and mapped, but animation controllers are lost. You may need to select and apply the texture maps to the mesh.
The diffuse map should not have any blur, and the bump maps should have 1.0 blur.
Rendered with default scanline renderer.
Beautiful CGI grizzly bear for 3ds max.
Already rigged and animated.
Walking to running animation.
Gum display through morphing.
Good topology.
4096 pixel diffuse, specular and bump maps.
Fur disablement option.
Useful in games or movies.
Ready to render.
All objects named.
Layer management.
Low price.
Money back guarantee.
Note:
When opening file, if you see some message saying that a map is missing ,you can ignore that, because nothing is missing.
Fur will be very demanding on machine. A single frame can take minutes to render depending on angle and distance. A top machine is recommended.
The obj format is not rigged or animated, nor does it have fur, but it has all mapping coordinates. In the obj file you need to apply the attached maps manually to the objects.
The fbx format is rigged and animated and mapped, but animation controllers are lost. You may need to select and apply the texture maps to the mesh.
The diffuse map should not have any blur, and the bump maps should have 1.0 blur.
Rendered with default scanline renderer.