
Carnotaur Forever - 8K 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Virtual creator |
Published: | Feb 15, 2022 |
Download Size: | 231.8 MB |
Game Ready: | – |
Polygons: | 128,455 |
Vertices: | 127,110 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | – |
Rigged: | Yes |
Animated: | Yes |
Statistics
Favorites: | 1 |
Likes: | 1 |
Views: | 216 |
Item Ratings

Not Rated Yet
Carnotaur Forever - 8K 3D Model
Carnotaur Forever - 8K
The Carnotaur is one of the most famous dinosaurs,
a dangerous carnivor that could attack prey.
It was one of the medium size carnivors, and could weigh up to 2 tons.
This one resembles the one in the Jurassic World movie.
""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
Nice topology
Mesh subdivision possibility
Real World Scale - around 2.4 m height at hip
Large 8192 pixel diffuse, normal and bump maps
1865 animation frames
Complete Rig
Forward and Spot on long loop walking animation provided, as well as:
run, loop iddle, loop attack, fight, demise.
mouth opening
eye looking constraint
Naming convention
Layer management
Reference objects for better animation experience
3ds max 2020 and 2017 native files
MAX, FBX, OBJ formats provided.
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
Body, eyes, teeth, tongue, gum, nails, spikes and horns have a total of
128455 faces and 127110 vertices without mesh subdivision.
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
FBX OBJ format NOTES:
The OBJ format only has the meshes and mapping coordinates - applied maps will appear in place.
It has no functioning rig, or animation or deformation.
The FBX format has meshes and mapping coordinates and all animation, but every frame is keyed and the rig is very
limited - controllers lose their use, but bones can be rotated.
Maps for obj, fbx model are inside max 2020 folder.
(Reference objects for animation are only included in max formmat.)
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
Preview animations shown dont show entirety of animations
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
FINAL NOTES:
Rendered and Mapped according to Default Scanline Renderer.
For even greater realism and image motion improvement another Renderer can be used.
Map Values are set in place in 3ds max, but for other softwares it may be useful to know that, in max:
Body mesh subdivision should be 0 or 1, and is enough, or it will slow down the machine.
Other value adjustments in each map will depend on each software used, but I would recommend not to exagerate.
In 3ds max, the model opens with gamma 2.2, and the normal map should be opened or imported with "override 1" option and not "automatic".
The additional fbx files called "run on spot" and "walk on spot" have those animations but not right at the beginning).
Plus a few simple instructions when file is opened.
You can download and watch preview animations.
Support is always available should you have any question or complaint.
carno carnotaur carnotaurus stegosaur t REX rex trex Trex TREX dinosaur animal reptile jurassic park raptor
triceratops Tyrannosaurus Tyrannosaur sauropod Alien history historic beast ancient creature monster mesozoic cretaceous carnotaur character
The Carnotaur is one of the most famous dinosaurs,
a dangerous carnivor that could attack prey.
It was one of the medium size carnivors, and could weigh up to 2 tons.
This one resembles the one in the Jurassic World movie.
""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
Nice topology
Mesh subdivision possibility
Real World Scale - around 2.4 m height at hip
Large 8192 pixel diffuse, normal and bump maps
1865 animation frames
Complete Rig
Forward and Spot on long loop walking animation provided, as well as:
run, loop iddle, loop attack, fight, demise.
mouth opening
eye looking constraint
Naming convention
Layer management
Reference objects for better animation experience
3ds max 2020 and 2017 native files
MAX, FBX, OBJ formats provided.
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
Body, eyes, teeth, tongue, gum, nails, spikes and horns have a total of
128455 faces and 127110 vertices without mesh subdivision.
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
FBX OBJ format NOTES:
The OBJ format only has the meshes and mapping coordinates - applied maps will appear in place.
It has no functioning rig, or animation or deformation.
The FBX format has meshes and mapping coordinates and all animation, but every frame is keyed and the rig is very
limited - controllers lose their use, but bones can be rotated.
Maps for obj, fbx model are inside max 2020 folder.
(Reference objects for animation are only included in max formmat.)
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
Preview animations shown dont show entirety of animations
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
FINAL NOTES:
Rendered and Mapped according to Default Scanline Renderer.
For even greater realism and image motion improvement another Renderer can be used.
Map Values are set in place in 3ds max, but for other softwares it may be useful to know that, in max:
Body mesh subdivision should be 0 or 1, and is enough, or it will slow down the machine.
Other value adjustments in each map will depend on each software used, but I would recommend not to exagerate.
In 3ds max, the model opens with gamma 2.2, and the normal map should be opened or imported with "override 1" option and not "automatic".
The additional fbx files called "run on spot" and "walk on spot" have those animations but not right at the beginning).
Plus a few simple instructions when file is opened.
You can download and watch preview animations.
Support is always available should you have any question or complaint.
carno carnotaur carnotaurus stegosaur t REX rex trex Trex TREX dinosaur animal reptile jurassic park raptor
triceratops Tyrannosaurus Tyrannosaur sauropod Alien history historic beast ancient creature monster mesozoic cretaceous carnotaur character