Parasaurolophus 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Virtual creator |
| Published: | Jun 17, 2019 |
| Download Size: | 358 MB |
| Game Ready: | – |
| Polygons: | 17,612 |
| Vertices: | 17,047 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | – |
| Rigged: | Yes |
| Animated: | Yes |
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| Favorites: | 0 |
| Likes: | 0 |
| Views: | 1,016 |
Item Ratings

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Parasaurolophus 3D Model
Realistic Jurassic Park style parasaurolophus 3d model
You get:
Good topology model scaled to 4,5m in height;
rig;
long walk and running loop animation;
iddle animation and agressive behavior;
all objects named and organized in layers;
3 large HD body maps
- 8192x8192 pixel diffuse map
- 8192x8192 pixel specular map
- 8192x8192 pixel bump map
- 8192x8192 pixel displacement map
FBX format.
Suitable for mesh subdivision.
Questions can be answered by the website administrator.
Thanks for your kind interest.
Notes:
When opening .max file, you should choose "adopt the file s gamma and LUT settings" and also the "file s measurement units" if asked.
The FBX file is mapped and rigged and animated and ready to use, but it is hard to create a different animation because the animation controllers don t get properly exported; you can however rotate bones. All frames are keyed due to export. Maps may or may not show in your software and may need to be re-applied (select objects - search map - apply). FBX file is also located inside the max's format folder with all maps.
You get:
Good topology model scaled to 4,5m in height;
rig;
long walk and running loop animation;
iddle animation and agressive behavior;
all objects named and organized in layers;
3 large HD body maps
- 8192x8192 pixel diffuse map
- 8192x8192 pixel specular map
- 8192x8192 pixel bump map
- 8192x8192 pixel displacement map
FBX format.
Suitable for mesh subdivision.
Questions can be answered by the website administrator.
Thanks for your kind interest.
Notes:
When opening .max file, you should choose "adopt the file s gamma and LUT settings" and also the "file s measurement units" if asked.
The FBX file is mapped and rigged and animated and ready to use, but it is hard to create a different animation because the animation controllers don t get properly exported; you can however rotate bones. All frames are keyed due to export. Maps may or may not show in your software and may need to be re-applied (select objects - search map - apply). FBX file is also located inside the max's format folder with all maps.





































