
Messerschmitt BF-109 3D Model















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This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
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Messerschmitt BF-109 3D Model
Low Poly model with PBR textures of the fighter aircraft said to have been the backbone of the German Luftwaffe during World War 2: the Messerschmitt BF109.
The model has real-world proportions and is ready for your game or rendering project. All parts that need to be animated were modeled separately - see screenshots. Every object was given a proper orientation and name. Canopy can be open.
Files: Unity(2018.4), Cinema4d(19), FBX(7.2), Blender(2.92), Obj.
Number of characters: 1
Number of skins: 4
Materials(Unity): HDRP materials, PBR Metallic setup
Number of Materials: 9
Textures: Albedo, Normals, Metallic, AO, Details, Gloss, Emissive, + for Unity MADS(Metallic, AO, Details, Gloss).
Texture Resolutions: Cockpit - 512x512, Fuselage -2048x2048, Wings - 2048x2048, Glass 1024x1024.
Poly-count:
Triangles: 12448
Vertices: 11939
UV mapping: UVs were manually unwrapped and carefully organized to maximize texture space. Overlapping(Front part and glass isn't overlap)
Rigged: Yes
Animated: Yes
Animations: Chassis remove/release animations
Important/Additional Notes:
Start a new Unity project using the High-Definition RP-template or if you are already using High-Definition RP-based projects, please import package directly.
Note- Demo scene designed for HDRP, but you can also use the model resources in compatible with Legacy PBR shader scene.
The model has real-world proportions and is ready for your game or rendering project. All parts that need to be animated were modeled separately - see screenshots. Every object was given a proper orientation and name. Canopy can be open.
Files: Unity(2018.4), Cinema4d(19), FBX(7.2), Blender(2.92), Obj.
Number of characters: 1
Number of skins: 4
Materials(Unity): HDRP materials, PBR Metallic setup
Number of Materials: 9
Textures: Albedo, Normals, Metallic, AO, Details, Gloss, Emissive, + for Unity MADS(Metallic, AO, Details, Gloss).
Texture Resolutions: Cockpit - 512x512, Fuselage -2048x2048, Wings - 2048x2048, Glass 1024x1024.
Poly-count:
Triangles: 12448
Vertices: 11939
UV mapping: UVs were manually unwrapped and carefully organized to maximize texture space. Overlapping(Front part and glass isn't overlap)
Rigged: Yes
Animated: Yes
Animations: Chassis remove/release animations
Important/Additional Notes:
Start a new Unity project using the High-Definition RP-template or if you are already using High-Definition RP-based projects, please import package directly.
Note- Demo scene designed for HDRP, but you can also use the model resources in compatible with Legacy PBR shader scene.