ABOUT
I'm a 3D artist specialized in creating realistic, sci-fi, and fantasy characters and assets, optimized for engines like Unreal Engine and Unity. My models are built with performance and visual fidelity in mind, making them ideal for games, cinematics, and interactive projects.
I use 3ds Max, ZBrush, and CC4 for modeling, sculpting, rigging, and finalizing characters.
Clean topology
Low poly models (~30k polygons)
Rigged models ready for animation
FBX exports with organized structure
Compatible with commercial and personal projects
Delivered with attention to detail and production-ready organization
I work with precision and dedication to deliver assets that streamline your workflow and elevate the quality of your project. Check out my available packs and collections — guaranteed quality.MARKETPLACE ITEMS : 46
VENDOR RATINGS (18)

5 Stars|Dec 07, 2025
Sieht gut aus und importiert einwandfrei
BADGES

5




STATS
KARMA
713
MARKETPLACE ITEMS
46
FOLLOWERS
12
LIKES RECEIVED
27
RATINGS RECEIVED
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