
Industrial Chimney Pack 3D Model

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! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | yaschancool |
Published: | May 28, 2025 |
Download Size: | 3.3 GB |
Game Ready: | Yes |
Polygons: | 153,885 |
Vertices: | 168,516 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
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Favorites: | 0 |
Likes: | 0 |
Views: | 26 |
Item Ratings

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Industrial Chimney Pack 3D Model
Here is a a pack of detailed industrial chimneys. 7 unique meshes with 4K textures.
- Blender and Maya source files are included with mostly quad topology.
- Blender source file has all PBR materials setup as Principled Shaders.
- Maya has only Basecolor maps.
- Marmoset Toolbag file is also included for easy preview, mesh checking.
Mostly non-overlapping unique UVs. Overlapping UVs were used where it saved UV space.
The assets are mostly designed to be visual props or background assets for environments.
Although these can be used as game assets in actual levels, they may not be most optimized for games where player needs to go extremely close to them.
A full Unreal Engine project file is included with master material and material instances for each asset.
Geometry
- SM_BG_Tower_Medium 123,025 Triangles, 112,167 Vertices
- SM_Chimney001 - 45,206 Triangles, 60,622 Vertices
- SM_Chimney002 - 42,101 Triangles, 42,010 Vertices
- SM_Chimney003 - 81,849 Triangles, 81,849 Vertices
- SM_Chimney004 - 208,218 Triangles, 172,256 Vertices
- SM_Chimney005 - 309,158 Triangles, 185,302 Vertices
- SM_Chimney006 - 1,494 Triangles, 1467 Vertices
Textures
Basecolor 4096x4096
Normal 4096x4096
Roughness 4096x4096
Metallic 4096x4096
ORM 4096x4096 (Occlusion,Roughness,Metallic RGB Packed Format for UE)
- Blender and Maya source files are included with mostly quad topology.
- Blender source file has all PBR materials setup as Principled Shaders.
- Maya has only Basecolor maps.
- Marmoset Toolbag file is also included for easy preview, mesh checking.
Mostly non-overlapping unique UVs. Overlapping UVs were used where it saved UV space.
The assets are mostly designed to be visual props or background assets for environments.
Although these can be used as game assets in actual levels, they may not be most optimized for games where player needs to go extremely close to them.
A full Unreal Engine project file is included with master material and material instances for each asset.
Geometry
- SM_BG_Tower_Medium 123,025 Triangles, 112,167 Vertices
- SM_Chimney001 - 45,206 Triangles, 60,622 Vertices
- SM_Chimney002 - 42,101 Triangles, 42,010 Vertices
- SM_Chimney003 - 81,849 Triangles, 81,849 Vertices
- SM_Chimney004 - 208,218 Triangles, 172,256 Vertices
- SM_Chimney005 - 309,158 Triangles, 185,302 Vertices
- SM_Chimney006 - 1,494 Triangles, 1467 Vertices
Textures
Basecolor 4096x4096
Normal 4096x4096
Roughness 4096x4096
Metallic 4096x4096
ORM 4096x4096 (Occlusion,Roughness,Metallic RGB Packed Format for UE)