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This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
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Item Details
| Offered By: | zamods | 
| Published: | Nov 04, 2025 | 
| Download Size: | 4.9 KB | 
| Compatible With: | Blender | 
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| Likes: | 2  | 
| Views: | 28 | 
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zCamera Tools for Blender3D
zCamera Tools
Just a Blender addon for intuitive camera creation, viewport-to-camera conversion, and cinematic camera control.
Enjoy, if ya like it kindly support the cause. I need a dolla for relocating pet from aboard.
Thanks.
zamods
---
✨ Features
**Instant Camera Creation**
- Create cameras from your current viewport with one click
- Perfect framing every time - what you see is what you get
- Automatically switches to camera view
- Supports both perspective and orthographic views
**Camera Navigation**
- Lock camera to viewport - move viewport to move camera
- Perfect for cinematographers and artists who prefer viewport-based camera control
- Toggle on/off with a single click or keyboard shortcut
**Cinematic Camera Tilt**
- Smooth camera roll and pitch adjustments
- **Free Tilt Mode:** Move mouse freely for both roll and pitch
- **Axis-Lock Mode:** Hold Shift to lock to horizontal (roll) or vertical (pitch) only
- Adjustable sensitivity slider for precise or dynamic movements
- One-click reset to zero roll while preserving aim direction
⚡ **Quick Camera Alignment**
- Align existing camera to current viewport position
- Fast camera repositioning without creating new cameras
---
## Installation
1. Download the `zcamera_tools.py` file
2. Open Blender
3. Go to **Edit → Preferences → Add-ons**
4. Click **Install…** and select the downloaded file
5. Enable **zCamera Tools** by checking the checkbox
6. Access the addon from the **3D Viewport sidebar** (press `N`)
---
Usage
**Accessing the Panel
Press `N` in the 3D Viewport to open the sidebar, then navigate to the **Camera Tools** tab.
**Creating a Camera from Viewport
1. Navigate your viewport to the desired camera angle (middle mouse button)
2. Click **"Create from Current View"** or press `Ctrl+Alt+C`
3. A new camera is created matching your exact viewport position
4. Automatically switches to camera view
** Camera Navigation Mode
**What it does:** When enabled, moving your viewport also moves the camera - perfect for intuitive camera positioning!
**How to use:**
1. Create or switch to a camera
2. Click the ** Navigation ON** button or press `Ctrl+Alt+V`
3. Move your viewport normally - the camera moves with it
4. Click again or press `Ctrl+Alt+V` to disable
** Camera Tilt/Roll
**What it does:** Adjust camera roll (Dutch angle) and pitch (up/down tilt) with mouse movement.
**Two Modes:**
** Free Tilt Mode (Default)
- Press `R` and move mouse freely
- Horizontal movement = Roll
- Vertical movement = Pitch
- Perfect for quick, organic adjustments
**Axis-Lock Mode (Hold Shift)
- Press `R` and hold `Shift`
- Move mouse in any direction
- **First movement locks the axis:**
- Move horizontally first → Locks to horizontal (roll only)
- Move vertically first → Locks to vertical (pitch only)
- Perfect for precise, single-axis adjustments
- Release `Shift` to return to free tilt mode
**Pro Tip:** You can press/release Shift while tilting to switch between modes on-the-fly!
**Adjusting Sensitivity:**
- Use the **Tilt Sensitivity** slider (0.1 - 5.0)
- Lower values = slower, more precise
- Higher values = faster, more dynamic
- Default: 0.5
**Resetting Tilt:**
- Click **Reset Tilt/Roll** button or press `Ctrl+Alt+R`
- Removes roll while preserving camera aim direction
**Aligning Camera to View
If you already have a camera but want to reposition it:
1. Navigate viewport to desired position
2. Click **"Align [Camera Name] to View"** or press `Ctrl+Alt+A`
3. Your camera moves to match the viewport
**Quick Camera/Viewport Toggle
- Click **"Toggle Camera/Viewport View"** to switch between camera view and viewport view
- If no camera exists, one is automatically created
---
⌨ Keyboard Shortcuts
| Shortcut | Action |
|----------|--------|
| `Ctrl+Alt+C` | Create camera from current viewport |
| `Ctrl+Alt+V` | Toggle camera navigation mode |
| `Ctrl+Alt+A` | Align camera to current viewport |
| `R` (hold) | Tilt camera (free mode) |
| `R + Shift` (hold) | Tilt camera with axis lock |
| `Ctrl+Alt+R` | Reset camera tilt/roll |
---
Common Workflows
**Creating a Camera Shot
```
1. Navigate viewport to desired angle
2. Press Ctrl+Alt+C (creates camera)
3. Press Ctrl+Alt+V (enable navigation)
4. Fine-tune camera position by moving viewport
5. Press R + move mouse to add cinematic tilt
6. Press Ctrl+Alt+V (disable navigation)
```
** Perfect Dutch Angle (Cinematic Roll)
```
1. Switch to camera view
2. Press R to start tilting
3. Hold Shift
4. Move mouse LEFT or RIGHT first
5. Camera locks to horizontal (roll only)
6. Fine-tune the roll angle
7. Release R when perfect
```
** Precise Vertical Tilt
```
1. Switch to camera view
2. Press R to start tilting
3. Hold Shift
4. Move mouse UP or DOWN first
5. Camera locks to vertical (pitch only)
6. Adjust camera tilt up or down
7. Release R when satisfied
```
** Quick Camera Adjustment
```
1. Position viewport where you want camera
2. Press Ctrl+Alt+A (align camera to viewport)
3. Done!
```
---
Troubleshooting
**Problem:** Camera doesn't match my viewport exactly
- **Solution:** Make sure you're not in orthographic view when creating a perspective camera (or vice versa)
**Problem:** Tilt isn't working
- **Solution:** You must be in camera view (press `0` or use the toggle button)
**Problem:** Axis lock isn't engaging
- **Solution:** Move your mouse at least 10 pixels in one direction while holding Shift
**Problem:** Camera navigation moves the wrong camera
- **Solution:** Make sure the correct camera is set as the active scene camera
**Problem:** Shortcuts aren't working
- **Solution:** Check Edit → Preferences → Add-ons → zCamera Tools → ensure addon is enabled
---
System Requirements
- **Blender:** 3.6.0 or higher
- **Python:** 3.10+ (included with Blender)
- **Operating System:** Windows, macOS, Linux
Just a Blender addon for intuitive camera creation, viewport-to-camera conversion, and cinematic camera control.
Enjoy, if ya like it kindly support the cause. I need a dolla for relocating pet from aboard.
Thanks.
zamods
---
✨ Features
**Instant Camera Creation**
- Create cameras from your current viewport with one click
- Perfect framing every time - what you see is what you get
- Automatically switches to camera view
- Supports both perspective and orthographic views
**Camera Navigation**
- Lock camera to viewport - move viewport to move camera
- Perfect for cinematographers and artists who prefer viewport-based camera control
- Toggle on/off with a single click or keyboard shortcut
**Cinematic Camera Tilt**
- Smooth camera roll and pitch adjustments
- **Free Tilt Mode:** Move mouse freely for both roll and pitch
- **Axis-Lock Mode:** Hold Shift to lock to horizontal (roll) or vertical (pitch) only
- Adjustable sensitivity slider for precise or dynamic movements
- One-click reset to zero roll while preserving aim direction
⚡ **Quick Camera Alignment**
- Align existing camera to current viewport position
- Fast camera repositioning without creating new cameras
---
## Installation
1. Download the `zcamera_tools.py` file
2. Open Blender
3. Go to **Edit → Preferences → Add-ons**
4. Click **Install…** and select the downloaded file
5. Enable **zCamera Tools** by checking the checkbox
6. Access the addon from the **3D Viewport sidebar** (press `N`)
---
Usage
**Accessing the Panel
Press `N` in the 3D Viewport to open the sidebar, then navigate to the **Camera Tools** tab.
**Creating a Camera from Viewport
1. Navigate your viewport to the desired camera angle (middle mouse button)
2. Click **"Create from Current View"** or press `Ctrl+Alt+C`
3. A new camera is created matching your exact viewport position
4. Automatically switches to camera view
** Camera Navigation Mode
**What it does:** When enabled, moving your viewport also moves the camera - perfect for intuitive camera positioning!
**How to use:**
1. Create or switch to a camera
2. Click the ** Navigation ON** button or press `Ctrl+Alt+V`
3. Move your viewport normally - the camera moves with it
4. Click again or press `Ctrl+Alt+V` to disable
** Camera Tilt/Roll
**What it does:** Adjust camera roll (Dutch angle) and pitch (up/down tilt) with mouse movement.
**Two Modes:**
** Free Tilt Mode (Default)
- Press `R` and move mouse freely
- Horizontal movement = Roll
- Vertical movement = Pitch
- Perfect for quick, organic adjustments
**Axis-Lock Mode (Hold Shift)
- Press `R` and hold `Shift`
- Move mouse in any direction
- **First movement locks the axis:**
- Move horizontally first → Locks to horizontal (roll only)
- Move vertically first → Locks to vertical (pitch only)
- Perfect for precise, single-axis adjustments
- Release `Shift` to return to free tilt mode
**Pro Tip:** You can press/release Shift while tilting to switch between modes on-the-fly!
**Adjusting Sensitivity:**
- Use the **Tilt Sensitivity** slider (0.1 - 5.0)
- Lower values = slower, more precise
- Higher values = faster, more dynamic
- Default: 0.5
**Resetting Tilt:**
- Click **Reset Tilt/Roll** button or press `Ctrl+Alt+R`
- Removes roll while preserving camera aim direction
**Aligning Camera to View
If you already have a camera but want to reposition it:
1. Navigate viewport to desired position
2. Click **"Align [Camera Name] to View"** or press `Ctrl+Alt+A`
3. Your camera moves to match the viewport
**Quick Camera/Viewport Toggle
- Click **"Toggle Camera/Viewport View"** to switch between camera view and viewport view
- If no camera exists, one is automatically created
---
⌨ Keyboard Shortcuts
| Shortcut | Action |
|----------|--------|
| `Ctrl+Alt+C` | Create camera from current viewport |
| `Ctrl+Alt+V` | Toggle camera navigation mode |
| `Ctrl+Alt+A` | Align camera to current viewport |
| `R` (hold) | Tilt camera (free mode) |
| `R + Shift` (hold) | Tilt camera with axis lock |
| `Ctrl+Alt+R` | Reset camera tilt/roll |
---
Common Workflows
**Creating a Camera Shot
```
1. Navigate viewport to desired angle
2. Press Ctrl+Alt+C (creates camera)
3. Press Ctrl+Alt+V (enable navigation)
4. Fine-tune camera position by moving viewport
5. Press R + move mouse to add cinematic tilt
6. Press Ctrl+Alt+V (disable navigation)
```
** Perfect Dutch Angle (Cinematic Roll)
```
1. Switch to camera view
2. Press R to start tilting
3. Hold Shift
4. Move mouse LEFT or RIGHT first
5. Camera locks to horizontal (roll only)
6. Fine-tune the roll angle
7. Release R when perfect
```
** Precise Vertical Tilt
```
1. Switch to camera view
2. Press R to start tilting
3. Hold Shift
4. Move mouse UP or DOWN first
5. Camera locks to vertical (pitch only)
6. Adjust camera tilt up or down
7. Release R when satisfied
```
** Quick Camera Adjustment
```
1. Position viewport where you want camera
2. Press Ctrl+Alt+A (align camera to viewport)
3. Done!
```
---
Troubleshooting
**Problem:** Camera doesn't match my viewport exactly
- **Solution:** Make sure you're not in orthographic view when creating a perspective camera (or vice versa)
**Problem:** Tilt isn't working
- **Solution:** You must be in camera view (press `0` or use the toggle button)
**Problem:** Axis lock isn't engaging
- **Solution:** Move your mouse at least 10 pixels in one direction while holding Shift
**Problem:** Camera navigation moves the wrong camera
- **Solution:** Make sure the correct camera is set as the active scene camera
**Problem:** Shortcuts aren't working
- **Solution:** Check Edit → Preferences → Add-ons → zCamera Tools → ensure addon is enabled
---
System Requirements
- **Blender:** 3.6.0 or higher
- **Python:** 3.10+ (included with Blender)
- **Operating System:** Windows, macOS, Linux






































