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Ancient Temple Entrance 3D Model

Not Rated Yet
Not Rated Yet
Ancient Temple Entrance 3D Model
Ancient Temple Entrance 3D Model
Ancient Temple Entrance 3D Model
Ancient Temple Entrance 3D Model
Ancient Temple Entrance 3D Model
Ancient Temple Entrance 3D Model
Ancient Temple Entrance 3D Model
Ancient Temple Entrance 3D Model
Ancient Temple Entrance 3D Model
Ancient Temple Entrance 3D Model
Ancient Temple Entrance 3D Model
Ancient Temple Entrance 3D Model
Ancient Temple Entrance 3D Model
Ancient Temple Entrance 3D Model
Ancient Temple Entrance 3D Model
Ancient Temple Entrance 3D Model
Ancient Temple Entrance 3D Model
Ancient Temple Entrance 3D Model
Ancient Temple Entrance 3D Model
Ancient Temple Entrance 3D Model
$17.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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My name is Vladimir, and I come from Serbia. I have masters degree in architecture and 5 years of proffesional experience in 3D/CG industry.
Vendor's Pages
ArtStation
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

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Ancient Temple Entrance 3D Model

Ancient temple of the jaguar - entrance, based on my own concept.
Made using 3dsmax, Zbrush, Unfold3D, Substance Painter. Preview images are rendered using Vray Next. There are also previews from Zbrush and 3ds max and Blender viewports.

This is not game-ready model. It is modular, so you can use its parts to create something else.

Package contains -
- 3ds Max files *NATIVE* - two versions of topology - one is from Zbrush, remeshed (946.7k polygons). Other one is optimized using 3ds max's ProOptimizer (426k polys)
- FBX files for both versions
- Blender file - only imported mesh (shaders must be adjusted!)
- Textures - high resolution TIF maps, mostly 4096x4096. They can be converted to .jpgs and reduced without much loss in quality. They can be used as PBR, every texture set has diffuse (albedo), roughness, glossiness and normal maps.


If you have any questions, feel free to contact me
processing
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