
Dualsense Playstation 5 Controller 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Freelance 3d artist
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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
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3D Model Details
Vendor: | adollar47 |
Published: | Feb 25, 2021 |
Download Size: | 63 MB |
Game Ready: | Yes |
Polygons: | 33,895 |
Vertices: | 17,954 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
Statistics
Favorites: | 3 |
Likes: | 1 |
Views: | 1,556 |
Item Ratings

Not Rated Yet
Dualsense Playstation 5 Controller 3D Model
This Dualsense controller is modeled with very close attention being paid to the detail that Sony put into their product. The controller is highly detailed, but I kept the poly count relatively low since most of the fine details are contained in the textures in order to allow for good performance even if you have a hundred of these in your scene.
There are colour, roughness and normal maps for every single component of the controller, and in the various file types, every component is parented to the main body of the controller (the white part). Once materials are applied, nothing is out of place as far as the eye can see. I have even included a normal map containing the Playstation symbols that are present on the controller so that you may be able to add your own micro-details and surprise your audience when the camera zooms in close enough to the controller's surface.
The .blend file includes a studio setup with one animated camera orbiting about the playstation logo.
I really hope anyone who decides to support me by purchasing this will enjoy the model.
PS5 model coming soon...
There are colour, roughness and normal maps for every single component of the controller, and in the various file types, every component is parented to the main body of the controller (the white part). Once materials are applied, nothing is out of place as far as the eye can see. I have even included a normal map containing the Playstation symbols that are present on the controller so that you may be able to add your own micro-details and surprise your audience when the camera zooms in close enough to the controller's surface.
The .blend file includes a studio setup with one animated camera orbiting about the playstation logo.
I really hope anyone who decides to support me by purchasing this will enjoy the model.
PS5 model coming soon...