
Collection of Grenade Launcher Gun All PBR Unity UE Textures

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Grenade Launcher Gun PBR Unity UE V-Ray Textures Black
Grenade Launcher Gun PBR Unity UE V-Ray Textures Sandle
Bundle Details
Vendor: | Eight Vertex |
Published: | Apr 09, 2024 |
Items Included: | 2 |
Combined Value: | $68.00 |
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Views: | 87 |
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Collection of Grenade Launcher Gun All PBR Unity UE Textures
Collection Product: Photorealistic 3D model of Both Black And Sandle Grenade Launcher Gun, This Collection is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.
File formats: Maya, Blender, OBJ, FBX, DAE.
game ready - perfectly fits for Unity and Unreal
Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily. -Clean and optimized topology is used for maximum polygon efficiency. -All textures and materials are tailored and applied for high quality render results. - Mid Poly and optimized for use for games, films, commercials, etc., -All objects have fully unwrapped UVs. -No extra plugins are needed for this model. -Units: meters. - PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps and Resolutions PBR - Metallic and Specular Maps
Basecolor (4096*4096) , (2048*2048) & (1080*1080)
Diffuse (4096*4096) , (2048*2048) & (1080*1080)
AO (4096*4096)
Roughness (4096*4096) , (2048*2048) & (1080*1080)
Glossiness (4096*4096) , (2048*2048) & (1080*1080)
Metallic (4096*4096) , (2048*2048) & (1080*1080)
-Height (4096*4096) , (2048*2048) & (1080*1080)
Specular (4096*4096) , (2048*2048) & (1080*1080)
NormalDirectX (4096*4096) , (2048*2048) & (1080*1080)
NormalOpenGl (4096*4096) , (2048*2048) & (1080*1080)
Texture Maps for Unity Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
AlbedoTransparent (4096*4096) , (2048*2048) & (1080*1080)
MetallicSmoothness (4096*4096) , (2048*2048) & (1080*1080)
SpecularSmoothness (4096*4096) , (2048*2048) & (1080*1080)
Normal (4096*4096) , (2048*2048) & (1080*1080)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
Basemap (4096*4096) , (2048*2048) & (1080*1080)
MaskMap (4096*4096) , (2048*2048) & (1080*1080)
Specular(4096*4096) , (2048*2048) & (1080*1080)
Normal (4096*4096) , (2048*2048) & (1080*1080)
Texture Maps for V-Ray Metallic Textures
BaseColor (4096*4096)
Roughness (4096*4096)
Metallic (4096*4096)
Normal (4096*4096) -Height (4096*4096)
Texture Maps for Maya Arnold AI Standard Textures
BaseColor (4096*4096)
Roughness (4096*4096)
Metallic (4096*4096)
Normal (4096*4096) -Height (4096*4096)
UE4 Packed
Basecolor (4096*4096) & (2048*2048) , (1080*1080)
Normal (4096*4096) & (2048*2048) , (1080*1080)
OcclusionRoughnessMetallic (4096*4096) , (2048*2048) & (1080*1080)
Originally created with Blender 3.0. No 3rd party plugins are required.
PolyCount Without Subdivision Black Grenade Launcher Gun Vertices - 140246 Faces - 140236 Tris - 273723
PolyCount Without Subdivision Sandle Grenade Launcher Gun Vertices - 140246 Faces - 140236 Tris - 273723
'Note: Only Maya File Properly Rigged'
The units used in this project are, Unit System: Metric Length: Meters Rotation: Degrees
We assure the premium quality for the best price Bookmark Our Page For More Gaming Assets Thank You
File formats: Maya, Blender, OBJ, FBX, DAE.
game ready - perfectly fits for Unity and Unreal
Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily. -Clean and optimized topology is used for maximum polygon efficiency. -All textures and materials are tailored and applied for high quality render results. - Mid Poly and optimized for use for games, films, commercials, etc., -All objects have fully unwrapped UVs. -No extra plugins are needed for this model. -Units: meters. - PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps and Resolutions PBR - Metallic and Specular Maps
Basecolor (4096*4096) , (2048*2048) & (1080*1080)
Diffuse (4096*4096) , (2048*2048) & (1080*1080)
AO (4096*4096)
Roughness (4096*4096) , (2048*2048) & (1080*1080)
Glossiness (4096*4096) , (2048*2048) & (1080*1080)
Metallic (4096*4096) , (2048*2048) & (1080*1080)
-Height (4096*4096) , (2048*2048) & (1080*1080)
Specular (4096*4096) , (2048*2048) & (1080*1080)
NormalDirectX (4096*4096) , (2048*2048) & (1080*1080)
NormalOpenGl (4096*4096) , (2048*2048) & (1080*1080)
Texture Maps for Unity Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
AlbedoTransparent (4096*4096) , (2048*2048) & (1080*1080)
MetallicSmoothness (4096*4096) , (2048*2048) & (1080*1080)
SpecularSmoothness (4096*4096) , (2048*2048) & (1080*1080)
Normal (4096*4096) , (2048*2048) & (1080*1080)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
Basemap (4096*4096) , (2048*2048) & (1080*1080)
MaskMap (4096*4096) , (2048*2048) & (1080*1080)
Specular(4096*4096) , (2048*2048) & (1080*1080)
Normal (4096*4096) , (2048*2048) & (1080*1080)
Texture Maps for V-Ray Metallic Textures
BaseColor (4096*4096)
Roughness (4096*4096)
Metallic (4096*4096)
Normal (4096*4096) -Height (4096*4096)
Texture Maps for Maya Arnold AI Standard Textures
BaseColor (4096*4096)
Roughness (4096*4096)
Metallic (4096*4096)
Normal (4096*4096) -Height (4096*4096)
UE4 Packed
Basecolor (4096*4096) & (2048*2048) , (1080*1080)
Normal (4096*4096) & (2048*2048) , (1080*1080)
OcclusionRoughnessMetallic (4096*4096) , (2048*2048) & (1080*1080)
Originally created with Blender 3.0. No 3rd party plugins are required.
PolyCount Without Subdivision Black Grenade Launcher Gun Vertices - 140246 Faces - 140236 Tris - 273723
PolyCount Without Subdivision Sandle Grenade Launcher Gun Vertices - 140246 Faces - 140236 Tris - 273723
'Note: Only Maya File Properly Rigged'
The units used in this project are, Unit System: Metric Length: Meters Rotation: Degrees
We assure the premium quality for the best price Bookmark Our Page For More Gaming Assets Thank You
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